RealX3D: A Physically-Degraded 3D Benchmark for Multi-view Visual Restoration and Reconstruction
Shuhong Liu, Chenyu Bao, Ziteng Cui, Yun Liu, Xuangeng Chu, Lin Gu, Marcos V. Conde, Ryo Umagami, Tomohiro Hashimoto, Zijian Hu, Tianhan Xu, Yuan Gan, Yusuke Kurose, Tatsuya Harada
TL;DR
RealX3D introduces a real-capture benchmark for multi-view 3D restoration and reconstruction under nine real-world degradations across four families, with pixel-aligned LQ/GT pairs, RAW sensor data, and dense laser scans for metric depth and meshes. It provides a unified acquisition and processing pipeline that preserves high-resolution imagery, per-view depth, and world-scale geometry, enabling rigorous photometric and geometric evaluations. The dataset exposes significant gaps in current methods, showing that both optimization-based and feed-forward approaches struggle under real degradations such as low light, scattering, occlusion, and blur, while some pose estimation methods remain robust in challenging conditions. Overall, RealX3D offers a comprehensive, high-fidelity platform to benchmark and drive robustness improvements in 3D reconstruction and novel view synthesis for real-world scenarios.
Abstract
We introduce RealX3D, a real-capture benchmark for multi-view visual restoration and 3D reconstruction under diverse physical degradations. RealX3D groups corruptions into four families, including illumination, scattering, occlusion, and blurring, and captures each at multiple severity levels using a unified acquisition protocol that yields pixel-aligned LQ/GT views. Each scene includes high-resolution capture, RAW images, and dense laser scans, from which we derive world-scale meshes and metric depth. Benchmarking a broad range of optimization-based and feed-forward methods shows substantial degradation in reconstruction quality under physical corruptions, underscoring the fragility of current multi-view pipelines in real-world challenging environments.
