Mesquite MoCap: Democratizing Real-Time Motion Capture with Affordable, Bodyworn IoT Sensors and WebXR SLAM
Poojan Vanani, Darsh Patel, Danyal Khorami, Siva Munaganuru, Pavan Reddy, Varun Reddy, Bhargav Raghunath, Ishrat Lallmamode, Romir Patel, Assegid Kidané, Tejaswi Gowda
TL;DR
Mesquite addresses the barrier of costly, lab-bound motion capture by delivering an open-source, IoT-based MoCap system built from 15 body-worn IMU pods and a hip-mounted smartphone. Real-time, browser-based visualization is achieved through WebXR SLAM with a lightweight central dongle and edge processing, exporting BVH and enabling offline use. The approach delivers 2–5 degree angular accuracy, under 5 cm positional drift over 10 minutes, 30 FPS operation, and end-to-end latency below 15 ms at a fraction of traditional costs, demonstrating strong potential for education, healthcare, biomechanics, and entertainment. By combining an affordable hardware stack with web-native software and a robust calibration/processing pipeline, Mesquite promises broad, community-driven adoption of motion capture across diverse domains.
Abstract
Motion capture remains costly and complex to deploy, limiting use outside specialized laboratories. We present Mesquite, an open-source, low-cost inertial motion-capture system that combines a body-worn network of 15 IMU sensor nodes with a hip-worn Android smartphone for position tracking. A low-power wireless link streams quaternion orientations to a central USB dongle and a browser-based application for real-time visualization and recording. Built on modern web technologies -- WebGL for rendering, WebXR for SLAM, WebSerial and WebSockets for device and network I/O, and Progressive Web Apps for packaging -- the system runs cross-platform entirely in the browser. In benchmarks against a commercial optical system, Mesquite achieves mean joint-angle error of 2-5 degrees while operating at approximately 5% of the cost. The system sustains 30 frames per second with end-to-end latency under 15ms and a packet delivery rate of at least 99.7% in standard indoor environments. By leveraging IoT principles, edge processing, and a web-native stack, Mesquite lowers the barrier to motion capture for applications in entertainment, biomechanics, healthcare monitoring, human-computer interaction, and virtual reality. We release hardware designs, firmware, and software under an open-source license (GNU GPL).
