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AstraNav-Memory: Contexts Compression for Long Memory

Botao Ren, Junjun Hu, Xinda Xue, Minghua Luo, Jintao Chen, Haochen Bai, Liangliang You, Mu Xu

TL;DR

AstraNav-Memory tackles lifelong embodied navigation by replacing explicit maps and object queries with an image-centric memory. It introduces a ViT-native visual tokenizer built from frozen DINOv3 features and lightweight PixelUnshuffle+convolution blocks to compress each frame to about 30 tokens, enabling hundreds of frames to be stored in context without changing the downstream policy. Trained end-to-end with a Qwen2.5-VL-3B navigation model, the approach achieves state-of-the-art results on GOAT-Bench and HM3D-OVON, with ablations showing that moderate compression yields the best efficiency-accuracy trade-off. The work demonstrates that long-horizon planning can be robustly supported by long-term implicit memory, offering a practical, scalable interface for lifelong embodied agents and pointing to boundary-aware enhancements as a promising direction future work.

Abstract

Lifelong embodied navigation requires agents to accumulate, retain, and exploit spatial-semantic experience across tasks, enabling efficient exploration in novel environments and rapid goal reaching in familiar ones. While object-centric memory is interpretable, it depends on detection and reconstruction pipelines that limit robustness and scalability. We propose an image-centric memory framework that achieves long-term implicit memory via an efficient visual context compression module end-to-end coupled with a Qwen2.5-VL-based navigation policy. Built atop a ViT backbone with frozen DINOv3 features and lightweight PixelUnshuffle+Conv blocks, our visual tokenizer supports configurable compression rates; for example, under a representative 16$\times$ compression setting, each image is encoded with about 30 tokens, expanding the effective context capacity from tens to hundreds of images. Experimental results on GOAT-Bench and HM3D-OVON show that our method achieves state-of-the-art navigation performance, improving exploration in unfamiliar environments and shortening paths in familiar ones. Ablation studies further reveal that moderate compression provides the best balance between efficiency and accuracy. These findings position compressed image-centric memory as a practical and scalable interface for lifelong embodied agents, enabling them to reason over long visual histories and navigate with human-like efficiency.

AstraNav-Memory: Contexts Compression for Long Memory

TL;DR

AstraNav-Memory tackles lifelong embodied navigation by replacing explicit maps and object queries with an image-centric memory. It introduces a ViT-native visual tokenizer built from frozen DINOv3 features and lightweight PixelUnshuffle+convolution blocks to compress each frame to about 30 tokens, enabling hundreds of frames to be stored in context without changing the downstream policy. Trained end-to-end with a Qwen2.5-VL-3B navigation model, the approach achieves state-of-the-art results on GOAT-Bench and HM3D-OVON, with ablations showing that moderate compression yields the best efficiency-accuracy trade-off. The work demonstrates that long-horizon planning can be robustly supported by long-term implicit memory, offering a practical, scalable interface for lifelong embodied agents and pointing to boundary-aware enhancements as a promising direction future work.

Abstract

Lifelong embodied navigation requires agents to accumulate, retain, and exploit spatial-semantic experience across tasks, enabling efficient exploration in novel environments and rapid goal reaching in familiar ones. While object-centric memory is interpretable, it depends on detection and reconstruction pipelines that limit robustness and scalability. We propose an image-centric memory framework that achieves long-term implicit memory via an efficient visual context compression module end-to-end coupled with a Qwen2.5-VL-based navigation policy. Built atop a ViT backbone with frozen DINOv3 features and lightweight PixelUnshuffle+Conv blocks, our visual tokenizer supports configurable compression rates; for example, under a representative 16 compression setting, each image is encoded with about 30 tokens, expanding the effective context capacity from tens to hundreds of images. Experimental results on GOAT-Bench and HM3D-OVON show that our method achieves state-of-the-art navigation performance, improving exploration in unfamiliar environments and shortening paths in familiar ones. Ablation studies further reveal that moderate compression provides the best balance between efficiency and accuracy. These findings position compressed image-centric memory as a practical and scalable interface for lifelong embodied agents, enabling them to reason over long visual histories and navigate with human-like efficiency.
Paper Structure (15 sections, 6 equations, 4 figures, 6 tables)

This paper contains 15 sections, 6 equations, 4 figures, 6 tables.

Figures (4)

  • Figure 1: Our agent operates in a lifelong learning setting. For the initial task in an unseen environment, it uses frontier-based exploration to locate the target. Critically, the environment and agent state are preserved across tasks. For subsequent instructions, the agent first consults its memory. If the target object has been previously observed, the agent plans a direct path to its location, bypassing the need for re-exploration.
  • Figure 2: Overview of AstraNav-Memory with the proposed compressed vision encoder. During navigation, up to 300 images are first encoded by a DINOv3 ViT into 598 visual tokens, which are then compressed by several lightweight compression heads into 30 tokens compatible with the original Qwen2.5-VL ViT. The compact visual tokens and the language command are fed into Qwen2.5-VL-3B, enabling long-horizon navigation reasoning over large visual memories at low computational cost.
  • Figure 3: Visualization of DINOv3 patch features. For each image, we select a query patch (black square) and compute the similarity between its feature and all other patches, shown as a heatmap. Warmer colors indicate higher similarity to the selected patch.
  • Figure 4: Visualization of GOAT-Benchmark in Habitat-Sim, showing two different navigation modes: step-by-step exploration and optimal-path navigation based on memory.