Over++: Generative Video Compositing for Layer Interaction Effects
Luchao Qi, Jiaye Wu, Jun Myeong Choi, Cary Phillips, Roni Sengupta, Dan B Goldman
TL;DR
Over++ addresses the challenge of adding physically grounded environmental interactions to video composites without degrading the original content. It defines augmented compositing and presents a diffusion-based video inpainting framework capable of mask-guided and text-conditioned effect generation, supported by a tailored dataset with paired real/synthetic and unpaired data. The approach preserves scene content while producing diverse, controllable effects like shadows, dust, and splashes, and it is shown to outperform existing baselines in both qualitative and quantitative evaluations, including user studies. This work enables practical, editable VFX workflows for professional video compositing with limited training data and flexible guidance modalities.
Abstract
In professional video compositing workflows, artists must manually create environmental interactions-such as shadows, reflections, dust, and splashes-between foreground subjects and background layers. Existing video generative models struggle to preserve the input video while adding such effects, and current video inpainting methods either require costly per-frame masks or yield implausible results. We introduce augmented compositing, a new task that synthesizes realistic, semi-transparent environmental effects conditioned on text prompts and input video layers, while preserving the original scene. To address this task, we present Over++, a video effect generation framework that makes no assumptions about camera pose, scene stationarity, or depth supervision. We construct a paired effect dataset tailored for this task and introduce an unpaired augmentation strategy that preserves text-driven editability. Our method also supports optional mask control and keyframe guidance without requiring dense annotations. Despite training on limited data, Over++ produces diverse and realistic environmental effects and outperforms existing baselines in both effect generation and scene preservation.
