InDRiVE: Reward-Free World-Model Pretraining for Autonomous Driving via Latent Disagreement
Feeza Khan Khanzada, Jaerock Kwon
TL;DR
The paper tackles the challenge of task-reward dependence in autonomous driving by proposing InDRiVE, a reward-free pretraining framework that uses latent ensemble disagreement as the sole intrinsic signal to train a DreamerV3-based world model. It introduces a strict two-phase transfer protocol: true zero-shot evaluation with frozen parameters in unseen towns, followed by a 10k-step few-shot adaptation to lane following and collision avoidance, and compares disagreement against ICM and RND baselines under identical backbones. Experiments in CARLA demonstrate that latent disagreement yields superior zero-shot robustness and robust few-shot safety, particularly under distribution shift, highlighting the potential of intrinsic exploration for reusable driving representations. These results suggest that carefully designed reward-free pretraining can reduce reliance on manual reward engineering while enabling rapid adaptation to new driving scenarios and safety-critical tasks.
Abstract
Model-based reinforcement learning (MBRL) can reduce interaction cost for autonomous driving by learning a predictive world model, but it typically still depends on task-specific rewards that are difficult to design and often brittle under distribution shift. This paper presents InDRiVE, a DreamerV3-style MBRL agent that performs reward-free pretraining in CARLA using only intrinsic motivation derived from latent ensemble disagreement. Disagreement acts as a proxy for epistemic uncertainty and drives the agent toward under-explored driving situations, while an imagination-based actor-critic learns a planner-free exploration policy directly from the learned world model. After intrinsic pretraining, we evaluate zero-shot transfer by freezing all parameters and deploying the pretrained exploration policy in unseen towns and routes. We then study few-shot adaptation by training a task policy with limited extrinsic feedback for downstream objectives (lane following and collision avoidance). Experiments in CARLA across towns, routes, and traffic densities show that disagreement-based pretraining yields stronger zero-shot robustness and robust few-shot collision avoidance under town shift and matched interaction budgets, supporting the use of intrinsic disagreement as a practical reward-free pretraining signal for reusable driving world models.
