Pix2NPHM: Learning to Regress NPHM Reconstructions From a Single Image
Simon Giebenhain, Tobias Kirschstein, Liam Schoneveld, Davide Davoli, Zhe Chen, Matthias Nießner
TL;DR
Pix2NPHM presents a first-of-its-kind feed-forward regressor that outputs Neural Parametric Head Model (NPHM) latent codes from a single image, enabling high-fidelity 3D face reconstruction with fast inference. It leverages geometry-aware Vision Transformer backbones pretrained on per-pixel geometric tasks, trains on a large mix of 3D-registered data and 2D video data with self-supervised normal losses, and augments with test-time optimization for further fidelity. The approach achieves state-of-the-art results on NeRSemble SVFR and NoW, and demonstrates strong emotion-expression capture on AffectNet, underscoring the value of neural 3DMMs for scalable monocular reconstruction. Collectively, Pix2NPHM establishes a scalable, high-quality pathway for monocular 3D facial reconstruction by combining robust geometric pretraining, diverse data, and a powerful transformer-based regressor.
Abstract
Neural Parametric Head Models (NPHMs) are a recent advancement over mesh-based 3d morphable models (3DMMs) to facilitate high-fidelity geometric detail. However, fitting NPHMs to visual inputs is notoriously challenging due to the expressive nature of their underlying latent space. To this end, we propose Pix2NPHM, a vision transformer (ViT) network that directly regresses NPHM parameters, given a single image as input. Compared to existing approaches, the neural parametric space allows our method to reconstruct more recognizable facial geometry and accurate facial expressions. For broad generalization, we exploit domain-specific ViTs as backbones, which are pretrained on geometric prediction tasks. We train Pix2NPHM on a mixture of 3D data, including a total of over 100K NPHM registrations that enable direct supervision in SDF space, and large-scale 2D video datasets, for which normal estimates serve as pseudo ground truth geometry. Pix2NPHM not only allows for 3D reconstructions at interactive frame rates, it is also possible to improve geometric fidelity by a subsequent inference-time optimization against estimated surface normals and canonical point maps. As a result, we achieve unprecedented face reconstruction quality that can run at scale on in-the-wild data.
