Instant Expressive Gaussian Head Avatar via 3D-Aware Expression Distillation
Kaiwen Jiang, Xueting Li, Seonwook Park, Ravi Ramamoorthi, Shalini De Mello, Koki Nagano
TL;DR
This work presents Instant Expressive Gaussian Head Avatar via 3D-Aware Expression Distillation, a fast feedforward pipeline that encodes a single image into a 3D Gaussian-based avatar and animates it under a driving image. By distilling expressive priors from a 2D diffusion model into a per-Gaussian feature-space deformation framework, the method achieves strong 3D consistency and fine-grained expressions while running at over 100 FPS. The approach leverages a lightweight, per-Gaussian motion basis and a diffusion-based training curriculum with synthetic data to bypass costly global fusion. It significantly surpasses prior 2D and 3D methods in both quality and speed, enabling real-time digital-twin, telepresence, and AR/VR applications, though it relies on synthetic distillation data and a 3D lifting backbone which may introduce biases. The work highlights a practical path to real-time, expressive 4D avatars distilled from powerful diffusion priors, with potential extensions to lighting disentanglement and multi-modal driving.
Abstract
Portrait animation has witnessed tremendous quality improvements thanks to recent advances in video diffusion models. However, these 2D methods often compromise 3D consistency and speed, limiting their applicability in real-world scenarios, such as digital twins or telepresence. In contrast, 3D-aware facial animation feedforward methods -- built upon explicit 3D representations, such as neural radiance fields or Gaussian splatting -- ensure 3D consistency and achieve faster inference speed, but come with inferior expression details. In this paper, we aim to combine their strengths by distilling knowledge from a 2D diffusion-based method into a feed-forward encoder, which instantly converts an in-the-wild single image into a 3D-consistent, fast yet expressive animatable representation. Our animation representation is decoupled from the face's 3D representation and learns motion implicitly from data, eliminating the dependency on pre-defined parametric models that often constrain animation capabilities. Unlike previous computationally intensive global fusion mechanisms (e.g., multiple attention layers) for fusing 3D structural and animation information, our design employs an efficient lightweight local fusion strategy to achieve high animation expressivity. As a result, our method runs at 107.31 FPS for animation and pose control while achieving comparable animation quality to the state-of-the-art, surpassing alternative designs that trade speed for quality or vice versa. Project website is https://research.nvidia.com/labs/amri/projects/instant4d
