Splatent: Splatting Diffusion Latents for Novel View Synthesis
Or Hirschorn, Omer Sela, Inbar Huberman-Spiegelglas, Netalee Efrat, Eli Alshan, Ianir Ideses, Frederic Devernay, Yochai Zvik, Lior Fritz
TL;DR
Splatent addresses the challenge of multi-view inconsistency in VAE latent spaces used for diffusion-based 3D radiance fields by recovering high-frequency details in 2D space through multi-view attention. It introduces a two-stage approach: latent 3D Gaussian splatting in the VAE latent space, followed by a diffusion-based refinement that fuses rendered latents with nearby reference views, all while keeping the VAE frozen. The method achieves state-of-the-art results on dense and sparse view scenarios across DL3DV-10K, LLFF, and Mip-NeRF360, and can enhance feed-forward latent 3DGS models like MVSplat360. This work enables more faithful, detail-preserving novel-view synthesis in latent-space pipelines, with practical impact on memory-efficient 3D reconstruction and diffusion-based rendering.
Abstract
Radiance field representations have recently been explored in the latent space of VAEs that are commonly used by diffusion models. This direction offers efficient rendering and seamless integration with diffusion-based pipelines. However, these methods face a fundamental limitation: The VAE latent space lacks multi-view consistency, leading to blurred textures and missing details during 3D reconstruction. Existing approaches attempt to address this by fine-tuning the VAE, at the cost of reconstruction quality, or by relying on pre-trained diffusion models to recover fine-grained details, at the risk of some hallucinations. We present Splatent, a diffusion-based enhancement framework designed to operate on top of 3D Gaussian Splatting (3DGS) in the latent space of VAEs. Our key insight departs from the conventional 3D-centric view: rather than reconstructing fine-grained details in 3D space, we recover them in 2D from input views through multi-view attention mechanisms. This approach preserves the reconstruction quality of pretrained VAEs while achieving faithful detail recovery. Evaluated across multiple benchmarks, Splatent establishes a new state-of-the-art for VAE latent radiance field reconstruction. We further demonstrate that integrating our method with existing feed-forward frameworks, consistently improves detail preservation, opening new possibilities for high-quality sparse-view 3D reconstruction.
