On Mobile Ad Hoc Networks for Coverage of Partially Observable Worlds
Edwin Meriaux, Shuo Wen, Louis-Roy Langevin, Doina Precup, Antonio Loría, Gregory Dudek
TL;DR
The paper tackles online deployment of mobile agents to form a connected MANET in initially unknown environments by framing the problem as the Partially Observable Cooperative Guard Art Gallery Problem (POCGAGP). It introduces two algorithms, CADENCE (centralized) and DADENCE (decentralized), and validates them through a large-scale benchmark of 1,500 orthogonal dungeon environments, augmented with a quadtree-based complexity measure. The results show that both approaches achieve complete coverage with maintained connectivity, with CADENCE excelling in minimising steps and DADENCE maximising decentralization and agent-efficiency. The work demonstrates that geometric abstractions, particularly valid corners and visibility graphs, enable scalable, provably robust MANET deployment in partially observable spaces, with promising avenues for extending to non-orthogonal and 3D domains.
Abstract
This paper addresses the movement and placement of mobile agents to establish a communication network in initially unknown environments. We cast the problem in a computational-geometric framework by relating the coverage problem and line-of-sight constraints to the Cooperative Guard Art Gallery Problem, and introduce its partially observable variant, the Partially Observable Cooperative Guard Art Gallery Problem (POCGAGP). We then present two algorithms that solve POCGAGP: CADENCE, a centralized planner that incrementally selects 270 degree corners at which to deploy agents, and DADENCE, a decentralized scheme that coordinates agents using local information and lightweight messaging. Both approaches operate under partial observability and target simultaneous coverage and connectivity. We evaluate the methods in simulation across 1,500 test cases of varied size and structure, demonstrating consistent success in forming connected networks while covering and exploring unknown space. These results highlight the value of geometric abstractions for communication-driven exploration and show that decentralized policies are competitive with centralized performance while retaining scalability.
