A Hierarchical, Model-Based System for High-Performance Humanoid Soccer
Quanyou Wang, Mingzhang Zhu, Ruochen Hou, Kay Gillespie, Alvin Zhu, Shiqi Wang, Yicheng Wang, Gaberiel I. Fernandez, Yeting Liu, Colin Togashi, Hyunwoo Nam, Aditya Navghare, Alex Xu, Taoyuanmin Zhu, Min Sung Ahn, Arturo Flores Alvarez, Justin Quan, Ethan Hong, Dennis W. Hong
TL;DR
The paper addresses the challenge of robust, fully autonomous adult-sized humanoid soccer by delivering ARTEMIS, a tightly integrated hardware–software stack that combines high-performance actuation, a specialized foot design, and a perception–localization–planning–control framework. It introduces a model-based control philosophy with dynamic planning (DAVG), collision-aware cf-MPC, CLAP localization, and Perception-Locked Mid-Swing Kicking (PLMK) to achieve fast, stable, in-gait kicking and agile navigation. Through extensive in-field testing, high-fidelity simulations, and RoboCup 2024 results, the work demonstrates reliable perception, precise localization, real-time obstacle avoidance, and effective cooperative play, culminating in a RoboCup Adult-Sized Humanoid Soccer champion. The discussion highlights the value of tight integration and identifies pathways toward hybridizing model-based approaches with learning-based adaptability for even greater autonomy in dense, adversarial environments.
Abstract
The development of athletic humanoid robots has gained significant attention as advances in actuation, sensing, and control enable increasingly dynamic, real-world capabilities. RoboCup, an international competition of fully autonomous humanoid robots, provides a uniquely challenging benchmark for such systems, culminating in the long-term goal of competing against human soccer players by 2050. This paper presents the hardware and software innovations underlying our team's victory in the RoboCup 2024 Adult-Sized Humanoid Soccer Competition. On the hardware side, we introduce an adult-sized humanoid platform built with lightweight structural components, high-torque quasi-direct-drive actuators, and a specialized foot design that enables powerful in-gait kicks while preserving locomotion robustness. On the software side, we develop an integrated perception and localization framework that combines stereo vision, object detection, and landmark-based fusion to provide reliable estimates of the ball, goals, teammates, and opponents. A mid-level navigation stack then generates collision-aware, dynamically feasible trajectories, while a centralized behavior manager coordinates high-level decision making, role selection, and kick execution based on the evolving game state. The seamless integration of these subsystems results in fast, precise, and tactically effective gameplay, enabling robust performance under the dynamic and adversarial conditions of real matches. This paper presents the design principles, system architecture, and experimental results that contributed to ARTEMIS's success as the 2024 Adult-Sized Humanoid Soccer champion.
