Tyche: A Hybrid Computation Framework of Illumination Pattern for Satellite Beam Hopping
Ziheng Yang, Kun Qiu, Zhe Chen, Wenjun Zhu, Yue Gao
TL;DR
Tyche addresses real-time illumination-pattern computation for high-throughput satellite beam hopping by introducing a hybrid framework that combines a fast online Greedy Beam Hopping (G-BH) method with an offline Monte Carlo Tree Search Beam Hopping (MCTS-BH) engine. It locks in high-throughput patterns via MCTS-BH while maintaining millisecond responsiveness with G-BH and a Redis-backed cache of precomputed patterns; two optimizations—sliding-window scoring and pruning—significantly accelerate MCTS-BH without sacrificing throughput. Empirical results show up to 98.76% throughput gains over baselines and substantial reductions in computation time (up to 81.41%) in large-scale cell scenarios, enabling real-time decision-making. The work demonstrates a viable route to scalable, demand-aware beam hopping in HTS and outlines plans for extending to multi-satellite networks with inter-satellite synchronization and interference considerations.
Abstract
High-Throughput Satellites (HTS) use beam hopping to handle non-uniform and time-varying ground traffic demand. A significant technical challenge in beam hopping is the computation of effective illumination patterns. Traditional algorithms, like the genetic algorithm, require over 300 seconds to compute a single illumination pattern for just 37 cells, whereas modern HTS typically covers over 300 cells, rendering current methods impractical for real-world applications. Advanced approaches, such as multi-agent deep reinforcement learning, face convergence issues when the number of cells exceeds 40. In this paper, we introduce Tyche, a hybrid computation framework designed to address this challenge. Tyche incorporates a Monte Carlo Tree Search Beam Hopping (MCTS-BH) algorithm for computing illumination patterns and employs sliding window and pruning techniques to significantly reduce computation time. Specifically, MCTS-BH can compute one illumination pattern for 37 cells in just 12 seconds. To ensure real-time computation, we use a Greedy Beam Hopping (G-BH) algorithm, which provides a provisional solution while MCTS-BH completes its computation in the background. Our evaluation results show that MCTS-BH can increase throughput by up to 98.76%, demonstrating substantial improvements over existing solutions.
