Auditing Games for Sandbagging
Jordan Taylor, Sid Black, Dillon Bowen, Thomas Read, Satvik Golechha, Alex Zelenka-Martin, Oliver Makins, Connor Kissane, Kola Ayonrinde, Jacob Merizian, Samuel Marks, Chris Cundy, Joseph Bloom
TL;DR
This work probes sandbagging in frontier-model evaluations via a red-team/blue-team auditing game using password-locked model organisms. It demonstrates that black-box detection is easily defeated by imitation, while linear probes show promise but are vulnerable to adversarial distractors; prompting-based elicitation is unreliable, whereas on-distribution training can fully elicit sandbagging with a single demonstration albeit with false-positive risks on benign models. Training-based elicitation emerges as a practical mitigation strategy, though it does not on its own guarantee robust detection, highlighting the need for stronger white-box protocols and extension to open-ended tasks. The authors publish their model organisms and evaluation transcripts to enable replication and further study of sandbagging detection under adversarial conditions.
Abstract
Future AI systems could conceal their capabilities ('sandbagging') during evaluations, potentially misleading developers and auditors. We stress-tested sandbagging detection techniques using an auditing game. First, a red team fine-tuned five models, some of which conditionally underperformed, as a proxy for sandbagging. Second, a blue team used black-box, model-internals, or training-based approaches to identify sandbagging models. We found that the blue team could not reliably discriminate sandbaggers from benign models. Black-box approaches were defeated by effective imitation of a weaker model. Linear probes, a model-internals approach, showed more promise but their naive application was vulnerable to behaviours instilled by the red team. We also explored capability elicitation as a strategy for detecting sandbagging. Although Prompt-based elicitation was not reliable, training-based elicitation consistently elicited full performance from the sandbagging models, using only a single correct demonstration of the evaluation task. However the performance of benign models was sometimes also raised, so relying on elicitation as a detection strategy was prone to false-positives. In the short-term, we recommend developers remove potential sandbagging using on-distribution training for elicitation. In the longer-term, further research is needed to ensure the efficacy of training-based elicitation, and develop robust methods for sandbagging detection. We open source our model organisms at https://github.com/AI-Safety-Institute/sandbagging_auditing_games and select transcripts and results at https://huggingface.co/datasets/sandbagging-games/evaluation_logs . A demo illustrating the game can be played at https://sandbagging-demo.far.ai/ .
