View-Consistent Diffusion Representations for 3D-Consistent Video Generation
Duolikun Danier, Ge Gao, Steven McDonagh, Changjian Li, Hakan Bilen, Oisin Mac Aodha
TL;DR
The paper tackles 3D inconsistencies in diffusion-based video generation by first showing a strong link between view-consistent internal diffusion representations and 3D coherence across seven camera-controlled VDMs. It then introduces ViCoDR, a model-agnostic training-time approach that enforces view-consistent representations via a ranking-based 3D correspondence loss using VGGT-derived pseudo-3D labels, with no inference-time overhead. ViCoDR demonstrates substantial improvements in 3D consistency across camera-controlled I2V, T2V, and multi-view generation models, while maintaining competitive image-quality and controllability metrics. The work highlights the practical impact of multi-view representation alignment for robust, geometrically coherent video synthesis and outlines trade-offs and limitations, including added training cost and applicability to static scenes.
Abstract
Video generation models have made significant progress in generating realistic content, enabling applications in simulation, gaming, and film making. However, current generated videos still contain visual artifacts arising from 3D inconsistencies, e.g., objects and structures deforming under changes in camera pose, which can undermine user experience and simulation fidelity. Motivated by recent findings on representation alignment for diffusion models, we hypothesize that improving the multi-view consistency of video diffusion representations will yield more 3D-consistent video generation. Through detailed analysis on multiple recent camera-controlled video diffusion models we reveal strong correlations between 3D-consistent representations and videos. We also propose ViCoDR, a new approach for improving the 3D consistency of video models by learning multi-view consistent diffusion representations. We evaluate ViCoDR on camera controlled image-to-video, text-to-video, and multi-view generation models, demonstrating significant improvements in the 3D consistency of the generated videos. Project page: https://danier97.github.io/ViCoDR.
