NeAR: Coupled Neural Asset-Renderer Stack
Hong Li, Chongjie Ye, Houyuan Chen, Weiqing Xiao, Ziyang Yan, Lixing Xiao, Zhaoxi Chen, Jianfeng Xiang, Shaocong Xu, Xuhui Liu, Yikai Wang, Baochang Zhang, Xiaoguang Han, Jiaolong Yang, Hao Zhao
TL;DR
NeAR addresses the decoupled nature of neural asset authoring and rendering by introducing a Lighting-Homogenized SLAT (LH-SLAT) that neutralizes lighting before relighting. A two-stage pipeline then decodes a relightable 3D Gaussian Splat (3DGS) with a lighting-aware renderer, enabling real-time, multi-view, relightable 3D generation. The approach achieves state-of-the-art or improved results across forward rendering, unknown-lit relighting, and novel-view relighting, while generalizing to unseen objects and out-of-domain datasets. This work advocates co-design of neural assets and renderers as a robust graphics stack for better fidelity and relighting control.
Abstract
Neural asset authoring and neural rendering have traditionally evolved as disjoint paradigms: one generates digital assets for fixed graphics pipelines, while the other maps conventional assets to images. However, treating them as independent entities limits the potential for end-to-end optimization in fidelity and consistency. In this paper, we bridge this gap with NeAR, a Coupled Neural Asset--Renderer Stack. We argue that co-designing the asset representation and the renderer creates a robust "contract" for superior generation. On the asset side, we introduce the Lighting-Homogenized SLAT (LH-SLAT). Leveraging a rectified-flow model, NeAR lifts casually lit single images into a canonical, illumination-invariant latent space, effectively suppressing baked-in shadows and highlights. On the renderer side, we design a lighting-aware neural decoder tailored to interpret these homogenized latents. Conditioned on HDR environment maps and camera views, it synthesizes relightable 3D Gaussian splats in real-time without per-object optimization. We validate NeAR on four tasks: (1) G-buffer-based forward rendering, (2) random-lit reconstruction, (3) unknown-lit relighting, and (4) novel-view relighting. Extensive experiments demonstrate that our coupled stack outperforms state-of-the-art baselines in both quantitative metrics and perceptual quality. We hope this coupled asset-renderer perspective inspires future graphics stacks that view neural assets and renderers as co-designed components instead of independent entities.
