Real-time Point Cloud Data Transmission via L4S for 5G-Edge-Assisted Robotics
Gerasimos Damigos, Achilleas Santi Seisa, Nikolaos Stathoulopoulos, Sara Sandberg, George Nikolakopoulos
TL;DR
This work tackles real-time uplink transmission of 3D LiDAR data for edge-assisted robotics over wireless networks by extending L4S-enabled SCReAM v2 with LiDAR-aware encoding. It couples a Draco-based point-cloud encoder to a rate-adaptive transmission framework via a Compression Parameter Predictor and a Residual Error Optimizer, linking target bitrate to encoder settings while enforcing a maximum allowable distortion $\varepsilon$. The approach is validated through field experiments on public 5G networks, showing the ability to maintain low end-to-end latency and low loss while supporting real-time SLAM offloading and robust operation under varying radio conditions. The paper also provides an open-source implementation to facilitate reproducibility and further research in edge-enabled robotics.
Abstract
This article presents a novel framework for real-time Light Detection and Ranging (LiDAR) data transmission that leverages rate-adaptive technologies and point cloud encoding methods to ensure low-latency, and low-loss data streaming. The proposed framework is intended for, but not limited to, robotic applications that require real-time data transmission over the internet for offloaded processing. Specifically, the Low Latency, Low Loss, Scalable Throughput L4S-enabled SCReAM v2 transmission framework is extended to incorporate the Draco geometry compression algorithm, enabling dynamic compression of high-bitrate 3D LiDAR data according to the sensed channel capacity and network load. The low-latency 3D LiDAR streaming system is designed to maintain minimal end-to-end delay while constraining encoding errors to meet the accuracy requirements of robotic applications. We demonstrate the effectiveness of the proposed method through real-world experiments conducted over a public 5G network across multi-kilometer urban environments. The low-latency and low-loss requirements are preserved, while real-time offloading and evaluation of 3D SLAM algorithms are used to validate the framework's performance in practical use cases.
