Spatially Consistent Air-to-Ground Channel Modeling and Simulation via 3D Shadow Projections
Evgenii Vinogradov, Aymen Fakhreddine, Abdul Saboor, Sergi Abadal, Sofie Pollin
TL;DR
The paper introduces a fast, spatially consistent semi-deterministic A2G channel modeling framework that uses geometry-based shadow projections (GBSP) to compute LOS maps in 3D urban environments. It combines LOS-aware deterministic path loss with spatially correlated shadow fading to generate mobility-aware radio maps, implemented in the ISCA2G simulator and validated on ITU-defined Manhattan grids. The results show realistic LOS/NLOS transitions and outage behavior across suburban to high-rise urban environments, with significantly lower computational cost than full ray tracing. This approach provides an efficient alternative for UAV-based networks and 6G NTN planning and radio-map generation, enabling environment- and mobility-aware performance evaluation. The work lays a foundation for integrating CKMs and GIS data for real-world deployments and optimization tasks.
Abstract
We present an approach for spatially-consistent semi-deterministic Air-to-Ground (A2G) channel modeling in Unmanned Aerial Vehicle-assisted networks. We use efficient 3D building shadow projections to determine Line-of-Sight (LOS) regions, enabling fast generation of LOS maps. By integrating LOS-aware deterministic path loss with stochastic shadow fading, the approach produces spatially consistent A2G radio maps suitable for environment- and mobility-aware channel evaluation and performance prediction. Simulation results in ITU-compliant Manhattan grid environments demonstrate the model's ability to reflect key urban propagation characteristics, such as LOS blockage patterns and outage behavior. The proposed approach provides an efficient alternative to ray tracing or fully stochastic models, with particular relevance for user mobility, link planning, and radio map generation in 6G non-terrestrial networks.
