Target-Balanced Score Distillation
Zhou Xu, Qi Wang, Yuxiao Yang, Luyuan Zhang, Zhang Liang, Yang Li
TL;DR
Target-Balanced Score Distillation (TBSD) tackles the texture–geometry trade-off in SDS-based 3D generation by analyzing how Target Negative Prompts (TNP) influence texture realism and shape preservation. TBSD frames generation as a multi-objective optimization, combining a shape-guidance term with a texture-enhancement term and using a MGDA-inspired, time-varying weighting to shift focus from geometry to texture as training progresses. The approach includes injecting target information via classifier-free guidance and a dynamic coefficient to stabilize geometry while enabling richer textures. Extensive 2D and 3D experiments show TBSD outperforms prior SDS variants and baselines, delivering high-fidelity textures together with geometrically accurate shapes, as validated by CLIP scores and user studies. This work provides a practical, adaptable framework for high-quality 3D asset generation using diffusion priors.
Abstract
Score Distillation Sampling (SDS) enables 3D asset generation by distilling priors from pretrained 2D text-to-image diffusion models, but vanilla SDS suffers from over-saturation and over-smoothing. To mitigate this issue, recent variants have incorporated negative prompts. However, these methods face a critical trade-off: limited texture optimization, or significant texture gains with shape distortion. In this work, we first conduct a systematic analysis and reveal that this trade-off is fundamentally governed by the utilization of the negative prompts, where Target Negative Prompts (TNP) that embed target information in the negative prompts dramatically enhancing texture realism and fidelity but inducing shape distortions. Informed by this key insight, we introduce the Target-Balanced Score Distillation (TBSD). It formulates generation as a multi-objective optimization problem and introduces an adaptive strategy that effectively resolves the aforementioned trade-off. Extensive experiments demonstrate that TBSD significantly outperforms existing state-of-the-art methods, yielding 3D assets with high-fidelity textures and geometrically accurate shape.
