Scalable Policy Evaluation with Video World Models
Wei-Cheng Tseng, Jinwei Gu, Qinsheng Zhang, Hanzi Mao, Ming-Yu Liu, Florian Shkurti, Lin Yen-Chen
TL;DR
The paper tackles the expensive and unsafe nature of real-world evaluation for generalist robot manipulation policies by introducing action-conditional video prediction as a scalable world model for policy assessment. It extends a large pre-trained diffusion video model (Cosmos-Predict2-Video2World-2B) with action conditioning and uses a Vision-Language Model to judge task success in rollout videos, enabling automated evaluation without physical rollouts. Through extensive synthetic and real-world experiments, it analyzes data augmentation, pretraining, and backbone choices, showing that the approach yields meaningful policy rankings and correlations with ground-truth performance, albeit with identifiable failure modes. The work demonstrates a practical, data-driven framework for benchmarking and accelerating progress toward robust, generalist robotic policies while reducing reliance on costly real-world experimentation.
Abstract
Training generalist policies for robotic manipulation has shown great promise, as they enable language-conditioned, multi-task behaviors across diverse scenarios. However, evaluating these policies remains difficult because real-world testing is expensive, time-consuming, and labor-intensive. It also requires frequent environment resets and carries safety risks when deploying unproven policies on physical robots. Manually creating and populating simulation environments with assets for robotic manipulation has not addressed these issues, primarily due to the significant engineering effort required and the substantial sim-to-real gap, both in terms of physics and rendering. In this paper, we explore the use of action-conditional video generation models as a scalable way to learn world models for policy evaluation. We demonstrate how to incorporate action conditioning into existing pre-trained video generation models. This allows leveraging internet-scale in-the-wild online videos during the pre-training stage and alleviates the need for a large dataset of paired video-action data, which is expensive to collect for robotic manipulation. Our paper examines the effect of dataset diversity, pre-trained weights, and common failure cases for the proposed evaluation pipeline. Our experiments demonstrate that across various metrics, including policy ranking and the correlation between actual policy values and predicted policy values, these models offer a promising approach for evaluating policies without requiring real-world interactions.
