Public Goods Games in Directed Networks with Constraints on Sharing
Argyrios Deligkas, Gregory Gutin, Mark Jones, Philip R. Neary, Anders Yeo
TL;DR
This work studies a discrete public goods game on directed networks where contributors can share the good with at most $k$ out-neighbors, creating a directed, capacity-constrained sharing model. It provides a comprehensive analysis of existence, computation, and efficiency of both pure and mixed Nash equilibria, establishing sharp complexity dichotomies that depend on $k$ and network structure, including NP-hardness results for $k\ge 2$ and a linear-time algorithm for $k=1$ in mixed equilibria. It also derives tight bounds on Price of Stability and Price of Anarchy, with PoA exactly $k+1$ in both pure and mixed settings under broad conditions, and identifies structural conditions that guarantee the existence of pure equilibria. The findings illuminate how asymmetry in sharing and directed network topology shape strategic public good provision, offering benchmarks of computational feasibility and welfare loss in constrained sharing environments.
Abstract
In a public goods game, every player chooses whether or not to buy a good that all neighboring players will have access to. We consider a setting in which the good is indivisible, neighboring players are out-neighbors in a directed graph, and there is a capacity constraint on their number, k, that can benefit from the good. This means that each player makes a two-pronged decision: decide whether or not to buy and, conditional on buying, choose which k out-neighbors to share access. We examine both pure and mixed Nash equilibria in the model from the perspective of existence, computation, and efficiency. We perform a comprehensive study for these three dimensions with respect to both sharing capacity (k) and the network structure (the underlying directed graph), and establish sharp complexity dichotomies for each.
