IPCD: Intrinsic Point-Cloud Decomposition
Shogo Sato, Takuhiro Kaneko, Shoichiro Takeda, Tomoyasu Shimada, Kazuhiko Murasaki, Taiga Yoshida, Ryuichi Tanida, Akisato Kimura
TL;DR
IPCD addresses the problem of decomposing colored point clouds into intrinsic components by extending intrinsic image decomposition to 3D data. The proposed IPCD-Net combines point-wise feature aggregation with Projection-based Luminance Distribution (PLD) to capture global-light cues, augmented by a hierarchical refinement and a shared encoder. Empirical results on a synthetic outdoor IPCD dataset show reduced cast shadows and improved shade color fidelity, with successful demonstrations in texture editing, relighting, and registration under varying illumination, and robustness on real-world scenes without per-scene fine-tuning. This work enables direct, physically-grounded manipulation of 3D appearance and lighting in point clouds, with potential for broader applications in AR, robotics, and 3D scene understanding.
Abstract
Point clouds are widely used in various fields, including augmented reality (AR) and robotics, where relighting and texture editing are crucial for realistic visualization. Achieving these tasks requires accurately separating albedo from shade. However, performing this separation on point clouds presents two key challenges: (1) the non-grid structure of point clouds makes conventional image-based decomposition models ineffective, and (2) point-cloud models designed for other tasks do not explicitly consider global-light direction, resulting in inaccurate shade. In this paper, we introduce \textbf{Intrinsic Point-Cloud Decomposition (IPCD)}, which extends image decomposition to the direct decomposition of colored point clouds into albedo and shade. To overcome challenge (1), we propose \textbf{IPCD-Net} that extends image-based model with point-wise feature aggregation for non-grid data processing. For challenge (2), we introduce \textbf{Projection-based Luminance Distribution (PLD)} with a hierarchical feature refinement, capturing global-light ques via multi-view projection. For comprehensive evaluation, we create a synthetic outdoor-scene dataset. Experimental results demonstrate that IPCD-Net reduces cast shadows in albedo and enhances color accuracy in shade. Furthermore, we showcase its applications in texture editing, relighting, and point-cloud registration under varying illumination. Finally, we verify the real-world applicability of IPCD-Net.
