Twist and Compute: The Cost of Pose in 3D Generative Diffusion
Kyle Fogarty, Jack Foster, Boqiao Zhang, Jing Yang, Cengiz Öztireli
TL;DR
This work reveals a strong canonical-view bias in a state-of-the-art image-to-3D diffusion pipeline, where inputs rotated away from the canonical pose degrade the generated 3D shapes. By probing with in-plane rotations and a cross-modal ULIP metric, the authors show that bias persists across airplanes, chairs, and cars and is not remedied by simply increasing diffusion steps. They propose a lightweight CNN-based orientation corrector that detects and re-canonicalizes input images before 3D generation, restoring performance without altering the generative backbone. The findings argue for incorporating symmetry-aware or modular designs in large-scale 3D generative systems to achieve robust, viewpoint-consistent outputs in practical applications.
Abstract
Despite their impressive results, large-scale image-to-3D generative models remain opaque in their inductive biases. We identify a significant limitation in image-conditioned 3D generative models: a strong canonical view bias. Through controlled experiments using simple 2D rotations, we show that the state-of-the-art Hunyuan3D 2.0 model can struggle to generalize across viewpoints, with performance degrading under rotated inputs. We show that this failure can be mitigated by a lightweight CNN that detects and corrects input orientation, restoring model performance without modifying the generative backbone. Our findings raise an important open question: Is scale enough, or should we pursue modular, symmetry-aware designs?
