Past-aware game-theoretic centrality in complex contagion dynamics
Francesco Zigliotto
TL;DR
This work introduces past-aware game-theoretic centrality (PAGTC), a framework that conditions node centrality on a predefined set of already-active collaborators to capture both future potential and past activations in networks. It provides a general, computable approach for PAGTC across group centralities, including a closed-form for the $K$-complex contagion centrality $\nu_K$, enabling scalable algorithms for seed selection and influence maximization. The authors demonstrate that PAGTC-based heuristics outperform standard greedy methods in many non-submodular settings, especially as $K$ grows, and validate the approach on multiple realistic networks, including dynamic targeting variants. The results highlight practical impacts for efficient diffusion control, information spread, and strategy design in complex contagion scenarios.
Abstract
In this paper, we introduce past-aware game-theoretic centrality, a class of centrality measures that captures the collaborative contribution of nodes in a network, accounting for both uncertain and certain collaborators. A general framework for computing standard game-theoretic centrality is extended to the past-aware case. As an application, we develop a new heuristic for different versions of the influence maximization problem in complex contagion, which models processes requiring reinforcement from multiple neighbors to spread. A computationally efficient explicit formula for the corresponding past-aware centrality score is derived, leading to scalable algorithms for identifying the most influential nodes, which in most cases outperform the standard greedy approach in both efficiency and solution quality.
