Adaptive Multidimensional Quadrature on Multi-GPU Systems
Melanie Tonarelli, Simone Riva, Pietro Benedusi, Fabrizio Ferrandi, Rolf Krause
TL;DR
The paper tackles high-dimensional deterministic integration on distributed GPUs, where adaptivity induces severe load imbalance. It introduces a distributed adaptive quadrature framework with a decentralised, round-robin load redistribution implemented via CUDA-aware MPI to balance subdomain workloads while refining many regions per iteration. The approach extends single-GPU methods to multi-GPU systems by over-partitioning the domain, maintaining in-device data layouts, and exchanging compact progress metadata to ensure convergence. Empirical results show competitive performance against a state-of-the-art CPU/GPU framework, with feasibility up to $d=11$ and robustness to oscillatory and discontinuous integrands, highlighting the method’s practical value for high-dimensional numerical integration.
Abstract
We introduce a distributed adaptive quadrature method that formulates multidimensional integration as a hierarchical domain decomposition problem on multi-GPU architectures. The integration domain is recursively partitioned into subdomains whose refinement is guided by local error estimators. Each subdomain evolves independently on a GPU, which exposes a significant load imbalance as the adaptive process progresses. To address this challenge, we introduce a decentralised load redistribution schemes based on a cyclic round-robin policy. This strategy dynamically rebalance subdomains across devices through non-blocking, CUDA-aware MPI communication that overlaps with computation. The proposed strategy has two main advantages compared to a state-of-the-art GPU-tailored package: higher efficiency in high dimensions; and improved robustness w.r.t the integrand regularity and the target accuracy.
