Lights Out Puzzle in p Colors: Evolution of Quiet Patterns
Wisdom Boinde, Igor Minevich, Dipesh Poudel
TL;DR
This work studies the $p$-color Lights Out puzzle by introducing an evolution operator $\mathrm{Evo}_p$ that expands quiet patterns to larger grids and an almost inverse $\mathrm{Era}_p$ up to the scalar $c_p$, the central entry of the primitive pattern. The authors show $\mathrm{Evo}_p(Q)$ preserves quietness exactly when $Q$ is quiet, and they connect $c_p$ to the Hasse invariant of a related elliptic curve, yielding primes with $c_p=0$ of density zero. They further reveal that quiet patterns over $\mathbb{F}_p$ correspond to points on the elliptic curve and its isogenies, with a natural $D_8$ symmetry acting on these patterns; this provides infinite families of quiet patterns and a rich fractal evolution structure. A key result is a Mikado-style five-light minimality theorem: any finite sequence of clicks on an infinite grid leaves at least five lit squares, with exactly five occurring precisely for evolutions $\mathrm{Evo}_p^{(n)}(k_0)$, thereby unifying combinatorics, number theory, and geometry in the study of colorful Lights Out puzzles.
Abstract
The Lights Out Puzzle represents a cellular automaton based on a grid of squares where clicking a square changes its state and the states of surrounding squares. A "quiet pattern" is a way to click such that in the end, no change is effected. We introduce a way to "evolve" quiet patterns in smaller grids into ones in $p$ times larger grids when the number of possible states of a square is a prime $p$. Using elliptic curves, we also find that an inverse "de-evolution" exists for most $p$. We also describe the only ways to click a grid of squares such that only 5 (the minimum) number of squares have a nonzero state.
