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VoMP: Predicting Volumetric Mechanical Property Fields

Rishit Dagli, Donglai Xiang, Vismay Modi, Charles Loop, Clement Fuji Tsang, Anka He Chen, Anita Hu, Gavriel State, David I. W. Levin, Maria Shugrina

TL;DR

VoMP presents a fast, feed-forward approach to predict volumetric mechanical property fields $(E,\nu,\rho)$ for any geometry that can be voxelized and rendered from multiple views. Central to VoMP are a 2D material latent space (MatVAE) learned from real-world triplets, and a Geometry Transformer that maps voxelized multi-view features to per-voxel latents decoded into plausible material properties. The method is trained with a large, automatically annotated dataset (MTD and GVM) augmented by a vision-language model, enabling cross-representation generalization across meshes, Gaussian splats, SDFs, and NeRFs. Experiments show substantial accuracy and speed improvements over prior art, with end-to-end simulations validating the realism of predicted material fields. This work enables simulation-ready materials for diverse 3D representations, facilitating more faithful and scalable physical modeling in engineering workflows.

Abstract

Physical simulation relies on spatially-varying mechanical properties, often laboriously hand-crafted. VoMP is a feed-forward method trained to predict Young's modulus ($E$), Poisson's ratio ($ν$), and density ($ρ$) throughout the volume of 3D objects, in any representation that can be rendered and voxelized. VoMP aggregates per-voxel multi-view features and passes them to our trained Geometry Transformer to predict per-voxel material latent codes. These latents reside on a manifold of physically plausible materials, which we learn from a real-world dataset, guaranteeing the validity of decoded per-voxel materials. To obtain object-level training data, we propose an annotation pipeline combining knowledge from segmented 3D datasets, material databases, and a vision-language model, along with a new benchmark. Experiments show that VoMP estimates accurate volumetric properties, far outperforming prior art in accuracy and speed.

VoMP: Predicting Volumetric Mechanical Property Fields

TL;DR

VoMP presents a fast, feed-forward approach to predict volumetric mechanical property fields for any geometry that can be voxelized and rendered from multiple views. Central to VoMP are a 2D material latent space (MatVAE) learned from real-world triplets, and a Geometry Transformer that maps voxelized multi-view features to per-voxel latents decoded into plausible material properties. The method is trained with a large, automatically annotated dataset (MTD and GVM) augmented by a vision-language model, enabling cross-representation generalization across meshes, Gaussian splats, SDFs, and NeRFs. Experiments show substantial accuracy and speed improvements over prior art, with end-to-end simulations validating the realism of predicted material fields. This work enables simulation-ready materials for diverse 3D representations, facilitating more faithful and scalable physical modeling in engineering workflows.

Abstract

Physical simulation relies on spatially-varying mechanical properties, often laboriously hand-crafted. VoMP is a feed-forward method trained to predict Young's modulus (), Poisson's ratio (), and density () throughout the volume of 3D objects, in any representation that can be rendered and voxelized. VoMP aggregates per-voxel multi-view features and passes them to our trained Geometry Transformer to predict per-voxel material latent codes. These latents reside on a manifold of physically plausible materials, which we learn from a real-world dataset, guaranteeing the validity of decoded per-voxel materials. To obtain object-level training data, we propose an annotation pipeline combining knowledge from segmented 3D datasets, material databases, and a vision-language model, along with a new benchmark. Experiments show that VoMP estimates accurate volumetric properties, far outperforming prior art in accuracy and speed.
Paper Structure (101 sections, 37 equations, 42 figures, 13 tables, 3 algorithms)

This paper contains 101 sections, 37 equations, 42 figures, 13 tables, 3 algorithms.

Figures (42)

  • Figure 1: Wall-clock comparisons and breakdown.
  • Figure 2: Simulator differences when dropping a solid sphere with $(E, \nu, \rho) = (10^4 Pa, 0.3, 10^3 \operatorname{kg/m}^3)$ with XPBD xpbd and MPM mpm vs. more accurate FEM.
  • Figure 3: VoMP Overview. For any input geometry, we aggregate multi-view DINOv2 features across its volumetric voxelization (§\ref{['sec:aggregating']}). A trained GeometryTransformer (§\ref{['sec:3dencdoer']}) predicts per-voxel material latents, decoded by MatVAE (§\ref{['sec:mat_latent_space']}) into mechanical properties ($E$, $\nu$, $\rho$).
  • Figure 4: Training Data annotation leverages accurate 3D data labels together with a VLM.
  • Figure 5: Simulation-ready physics materials of VoMP enable realistic simulations for meshes and splats.
  • ...and 37 more figures