Toward Humanoid Brain-Body Co-design: Joint Optimization of Control and Morphology for Fall Recovery
Bo Yue, Sheng Xu, Kui Jia, Guiliang Liu
TL;DR
The paper addresses the challenge of humanoid brain-body co-design for fall recovery. It proposes RoboCraft, a framework that jointly optimizes control policies and morphology using a forward (policy update) and backward (design update) bi-phase loop, with a shared pretrained policy and a priority buffer. Experiments on seven public humanoids show an average of $44.55\%$ improvement, with morphology contributing at least $40\%$ in several cases, underscoring the importance of co-design. The work enables scalable, morphology-aware fall-recovery for diverse humanoids and points to future real-world validations and multi-task extensions.
Abstract
Humanoid robots represent a central frontier in embodied intelligence, as their anthropomorphic form enables natural deployment in humans' workspace. Brain-body co-design for humanoids presents a promising approach to realizing this potential by jointly optimizing control policies and physical morphology. Within this context, fall recovery emerges as a critical capability. It not only enhances safety and resilience but also integrates naturally with locomotion systems, thereby advancing the autonomy of humanoids. In this paper, we propose RoboCraft, a scalable humanoid co-design framework for fall recovery that iteratively improves performance through the coupled updates of control policy and morphology. A shared policy pretrained across multiple designs is progressively finetuned on high-performing morphologies, enabling efficient adaptation without retraining from scratch. Concurrently, morphology search is guided by human-inspired priors and optimization algorithms, supported by a priority buffer that balances reevaluation of promising candidates with the exploration of novel designs. Experiments show that RoboCraft achieves an average performance gain of 44.55% on seven public humanoid robots, with morphology optimization drives at least 40% of improvements in co-designing four humanoid robots, underscoring the critical role of humanoid co-design.
