FORGE-Tree: Diffusion-Forcing Tree Search for Long-Horizon Robot Manipulation
Yanjia Huang, Shuo Liu, Sheng Liu, Qingxiao Xu, Mingyang Wu, Xiangbo Gao, Zhengzhong Tu
TL;DR
FORGE-Tree introduces a modular control-layer that augments frozen Vision-Language-Action models with a Diffusion-Forcing head and Monte Carlo Tree Diffusion to plan long-horizon manipulation as segment-level refinements. By aligning denoising to stage structure, performing budgeted, segment-wise edits, and guiding search with a differentiable scene graph, it preserves executed prefixes while allocating compute where geometry is tight. The approach, trained on EMMA-X and evaluated on LIBERO and ManiSkill, yields substantial improvements over native VLA baselines across OpenVLA and Octo backbones, particularly on long-horizon tasks. Its plug-and-play nature, interpretability via Relational scene graphs, and compute-aware planning offer a practical path to robust, scalable long-horizon manipulation in real-world settings.
Abstract
Long-horizon robot manipulation tasks remain challenging for Vision-Language-Action (VLA) policies due to drift and exposure bias, often denoise the entire trajectory with fixed hyperparameters, causing small geometric errors to compound across stages and offering no mechanism to allocate extra test-time compute where clearances are tight. To address these challenges, we introduce FORGE-Tree, a plug-in control layer that couples a stage-aligned Diffusion Forcing (DF) head with test-time Monte Carlo Tree Diffusion (MCTD). With a frozen VLA encoder, DF aligns timesteps to subtask stages; during inference we partially denoise only a target segment while keeping other tokens frozen, turning trajectory refinement into a sequence of local edits. We then apply Monte Carlo Tree Diffusion to select the next segment to refine. A scene graph supplies priors for expansion and geometry relation-aware scoring for rollouts, yielding tree-structured denoising whose performance scales with search budget while preserving the executed prefix. Evaluation on LIBERO, FORGE-Tree improves success rate by 13.4 to 17.2 pp over the native VLA baselines with both OpenVLA and Octo-Base. Gains remain consistent under comparable compute budgets, especially on long-horizon variants. Videos available at: https://taco-group.github.io/FORGE-Tree/
