Scalable Neural Incentive Design with Parameterized Mean-Field Approximation
Nathan Corecco, Batuhan Yardim, Vinzenz Thoma, Zebang Shen, Niao He
TL;DR
The paper addresses incentive design in large, exchangeable multi-agent systems by introducing parameterized mean-field games (PMFG) to circumvent the curse of dimensionality. It proves an $O(1/\,sqrt{N})$ approximation guarantee between the PMFG-based design and the original $N$-player problem under Lipschitz dynamics, and extends to non-Lipschitz auction settings via a batched auction MF framework (BA-MFG) under a no-zero-dominance condition. The algorithmic core, Adjoint Mean-Field Incentive Design (AMID), differentiates through iterated equilibrium operators to obtain scalable first-order gradients with memory efficiency, enabling optimization in complex scenarios such as congestion pricing and revenue-maximizing auctions. Empirical results demonstrate revenue improvements over first-price mechanisms and evidence that MF-based designs achieve near-optimal performance for large $N$, with favorable scalability in time and space. Overall, the work provides a principled, scalable framework for designing incentives in many-agent contexts, with broad applicability to large-scale auctions and dynamic policy design.
Abstract
Designing incentives for a multi-agent system to induce a desirable Nash equilibrium is both a crucial and challenging problem appearing in many decision-making domains, especially for a large number of agents $N$. Under the exchangeability assumption, we formalize this incentive design (ID) problem as a parameterized mean-field game (PMFG), aiming to reduce complexity via an infinite-population limit. We first show that when dynamics and rewards are Lipschitz, the finite-$N$ ID objective is approximated by the PMFG at rate $\mathscr{O}(\frac{1}{\sqrt{N}})$. Moreover, beyond the Lipschitz-continuous setting, we prove the same $\mathscr{O}(\frac{1}{\sqrt{N}})$ decay for the important special case of sequential auctions, despite discontinuities in dynamics, through a tailored auction-specific analysis. Built on our novel approximation results, we further introduce our Adjoint Mean-Field Incentive Design (AMID) algorithm, which uses explicit differentiation of iterated equilibrium operators to compute gradients efficiently. By uniting approximation bounds with optimization guarantees, AMID delivers a powerful, scalable algorithmic tool for many-agent (large $N$) ID. Across diverse auction settings, the proposed AMID method substantially increases revenue over first-price formats and outperforms existing benchmark methods.
