DreamerV3-XP: Optimizing exploration through uncertainty estimation
Lukas Bierling, Davide Pasero, Jan-Henrik Bertrand, Kiki Van Gerwen
TL;DR
DreamerV3-XP enhances DreamerV3 with two core improvements to boost data efficiency: a prioritized replay buffer that scores trajectories using return, reconstruction error, and value error, and an intrinsic reward based on ensemble disagreement over predicted rewards to drive exploration. The total reward blends extrinsic and intrinsic signals via $r_t^{\text{total}} = \lambda r_t^{\text{ext}} + (1-\lambda) r_t^{\text{intr}}$, while replay prioritization uses $s_i = (\lambda_r + \lambda_\delta \delta_i) R_i + \lambda_\epsilon \epsilon_i$. Empirical evaluation on Atari100k and DMC Vision shows faster learning and reduced dynamics model loss, particularly in sparse-reward tasks, with modest gains from latent reward disagreement but clear gains from optimized replay. The work demonstrates that epistemic uncertainty-driven exploration and informative experience replay can substantially improve sample efficiency in world-model-based RL, enabling faster policy learning with lower model loss.
Abstract
We introduce DreamerV3-XP, an extension of DreamerV3 that improves exploration and learning efficiency. This includes (i) a prioritized replay buffer, scoring trajectories by return, reconstruction loss, and value error and (ii) an intrinsic reward based on disagreement over predicted environment rewards from an ensemble of world models. DreamerV3-XP is evaluated on a subset of Atari100k and DeepMind Control Visual Benchmark tasks, confirming the original DreamerV3 results and showing that our extensions lead to faster learning and lower dynamics model loss, particularly in sparse-reward settings.
