Modeling Turn-Taking with Semantically Informed Gestures
Varsha Suresh, M. Hamza Mughal, Christian Theobalt, Vera Demberg
TL;DR
This paper tackles turn-taking prediction in multiparty conversations by leveraging semantically annotated gestures. It introduces DnD Gesture++, a richly labeled extension of the DnD Gesture corpus with 2,663 gesture-type annotations across iconic, metaphoric, deictic, and discourse categories, reformatted into 12k turn events. A Mixture-of-Experts model fuses text, audio, and semantically informed gesture representations derived from a VQ-VAE, with a gating network balancing modalities. Results show that semantically supervised gestures yield consistent gains in turn-taking prediction, highlighting their complementary role and offering a valuable resource for broader multimodal dialogue tasks.
Abstract
In conversation, humans use multimodal cues, such as speech, gestures, and gaze, to manage turn-taking. While linguistic and acoustic features are informative, gestures provide complementary cues for modeling these transitions. To study this, we introduce DnD Gesture++, an extension of the multi-party DnD Gesture corpus enriched with 2,663 semantic gesture annotations spanning iconic, metaphoric, deictic, and discourse types. Using this dataset, we model turn-taking prediction through a Mixture-of-Experts framework integrating text, audio, and gestures. Experiments show that incorporating semantically guided gestures yields consistent performance gains over baselines, demonstrating their complementary role in multimodal turn-taking.
