Efficient Long-context Language Model Training by Core Attention Disaggregation
Yonghao Zhuang, Junda Chen, Bo Pang, Yi Gu, Yibo Zhu, Yimin Jiang, Ion Stoica, Eric Xing, Hao Zhang
TL;DR
This work tackles the bottleneck of load imbalance in long-context LLM training caused by the quadratic complexity of core attention ($O(l^2)$) relative to linear non-attention components. It introduces core attention disaggregation (CAD), which isolates core attention on dedicated attention servers and leverages token-level shard fusion, a ping-pong execution scheme, and a communication-aware greedy scheduler implemented in DistCA. The approach yields up to 1.35x end-to-end throughput improvements on 512 H200 GPUs for context lengths up to 512k tokens and eliminates data and pipeline stragglers, demonstrating near-linear balance at scale. The method enables efficient long-context training with practical integration into existing pipelines and suggests broad applicability to future large-scale LLMs.
Abstract
We present core attention disaggregation (CAD), a technique that improves long-context large language model training by decoupling the core attention computation, softmax(QK^T)V, from the rest of the model and executing it on a separate pool of devices. In existing systems, core attention is colocated with other layers; at long context lengths, its quadratic compute growth compared to the near-linear growth of other components causes load imbalance and stragglers across data and pipeline parallel groups. CAD is enabled by two observations. First, core attention is stateless: it has no trainable parameters and only minimal transient data, so balancing reduces to scheduling compute-bound tasks. Second, it is composable: modern attention kernels retain high efficiency when processing fused batches of token-level shards with arbitrary lengths. CAD partitions core attention into token-level tasks and dispatches them to dedicated attention servers, which dynamically rebatch tasks to equalize compute without sacrificing kernel efficiency. We implement CAD in a system called DistCA, which uses a ping-pong execution scheme to fully overlap communication with computation and in-place execution on attention servers to reduce memory use. On 512 H200 GPUs and context lengths up to 512k tokens, DistCA improves end-to-end training throughput by up to 1.35x, eliminates data and pipeline parallel stragglers, and achieves near-perfect compute and memory balance.
