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End-to-end Listen, Look, Speak and Act

Siyin Wang, Wenyi Yu, Xianzhao Chen, Xiaohai Tian, Jun Zhang, Lu Lu, Chao Zhang

TL;DR

The paper introduces ELLSA, a fully end-to-end, full-duplex model that listens, looks, speaks and acts concurrently across vision, speech, text, and action. It proposes SA-MoE, a Self-Attention Mixture-of-Experts architecture that routes each modality to specialized experts and fuses them with a shared attention backbone. It demonstrates competitive performance on speech interaction and robot manipulation benchmarks while enabling novel capabilities such as speaking-while-acting, action barge-ins, and context-grounded VQA. By integrating perception and generation in real time, the work advances embodied interactive intelligence toward more natural, general autonomous systems.

Abstract

Human interaction is inherently multimodal and full-duplex: we listen while watching, speak while acting, and fluidly adapt to turn-taking and interruptions. Realizing these capabilities is essential for building models simulating humans. We present ELLSA (End-to-end Listen, Look, Speak and Act), which, to our knowledge, is the first full-duplex, end-to-end model that simultaneously perceives and generates across vision, text, speech, and action within a single architecture, enabling interaction patterns previously out of reach, yielding more natural, human-like behaviors. At its core is a novel SA-MoE architecture (Self-Attention Mixture-of-Experts) that routes each modality to specialized experts and fuses them through a unified attention backbone. This provides a generalizable solution for joint multimodal perception and concurrent generation, leveraging strong pre-trained components while enabling efficient modality integration and mitigating modality interference. On speech-interaction and robot-manipulation benchmarks, ELLSA matches modality-specific baselines, while uniquely supporting advanced multimodal and full-duplex behaviors such as dialogue and action turn-taking, defective instruction rejection, speaking-while-acting, context-grounded visual question answering, and action barge-ins. We contend that ELLSA represents a step toward more natural and general interactive intelligence, contributing to the broader pursuit of artificial general intelligence. All data, code and model checkpoints will be released upon acceptance.

End-to-end Listen, Look, Speak and Act

TL;DR

The paper introduces ELLSA, a fully end-to-end, full-duplex model that listens, looks, speaks and acts concurrently across vision, speech, text, and action. It proposes SA-MoE, a Self-Attention Mixture-of-Experts architecture that routes each modality to specialized experts and fuses them with a shared attention backbone. It demonstrates competitive performance on speech interaction and robot manipulation benchmarks while enabling novel capabilities such as speaking-while-acting, action barge-ins, and context-grounded VQA. By integrating perception and generation in real time, the work advances embodied interactive intelligence toward more natural, general autonomous systems.

Abstract

Human interaction is inherently multimodal and full-duplex: we listen while watching, speak while acting, and fluidly adapt to turn-taking and interruptions. Realizing these capabilities is essential for building models simulating humans. We present ELLSA (End-to-end Listen, Look, Speak and Act), which, to our knowledge, is the first full-duplex, end-to-end model that simultaneously perceives and generates across vision, text, speech, and action within a single architecture, enabling interaction patterns previously out of reach, yielding more natural, human-like behaviors. At its core is a novel SA-MoE architecture (Self-Attention Mixture-of-Experts) that routes each modality to specialized experts and fuses them through a unified attention backbone. This provides a generalizable solution for joint multimodal perception and concurrent generation, leveraging strong pre-trained components while enabling efficient modality integration and mitigating modality interference. On speech-interaction and robot-manipulation benchmarks, ELLSA matches modality-specific baselines, while uniquely supporting advanced multimodal and full-duplex behaviors such as dialogue and action turn-taking, defective instruction rejection, speaking-while-acting, context-grounded visual question answering, and action barge-ins. We contend that ELLSA represents a step toward more natural and general interactive intelligence, contributing to the broader pursuit of artificial general intelligence. All data, code and model checkpoints will be released upon acceptance.
Paper Structure (39 sections, 8 figures, 11 tables)

This paper contains 39 sections, 8 figures, 11 tables.

Figures (8)

  • Figure 1: (a) Overview of ELLSA. In ELLSA, different modalities are processed by different experts, and experts are integrated in SA-MoE architecture to enable modality interaction. (b) Streaming full-duplex MIMO interaction by an interleaved temporal multimodal sequence.
  • Figure 2: Working mechanism of SA-MoE. Each modality is routed to its designated expert, and cross-modal interaction is achieved through the attention mechanism. During inference, all experts share a unified KV cache. By attending to the KV cache, each expert can integrate information across modalities and achieve coherent multimodal understanding.
  • Figure 3: The training strategy of ELLSA. First train individual experts, then build SA-MoE backbone by integrating these experts, finally connect speech synthesizer. Across these stages, both training tasks and trainable parameters evolve to suit the model’s growing capabilities.
  • Figure 4: An example of ELLSA’s advanced capabilities: starting from a spoken instruction, the model executes the action, engages in context-grounded VQA, and supports action barge-in. This instance demonstrates not only ELLSA’s core skills but also its unique advanced capabilities: its MIMO capacity to process multimodal inputs and outputs simultaneously, and its duplex capability to manage complex conversational dynamics such as turn-taking and interruptions.
  • Figure 5: Defective instruction rejection (visual). ELLSA accurately identified the color of the plate in current scene.
  • ...and 3 more figures