Skyfall-GS: Synthesizing Immersive 3D Urban Scenes from Satellite Imagery
Jie-Ying Lee, Yi-Ruei Liu, Shr-Ruei Tsai, Wei-Cheng Chang, Chung-Ho Wu, Jiewen Chan, Zhenjun Zhao, Chieh Hubert Lin, Yu-Lun Liu
TL;DR
Skyfall-GS tackles the challenge of generating large-scale, navigable 3D urban environments without ground-truth 3D scans by fusing satellite-derived coarse geometry with diffusion-based texture enhancement. It introduces a two-stage pipeline: (i) Reconstruction using 3D Gaussian Splatting with appearance modeling and pseudo-depth supervision to produce a geometrically faithful base, and (ii) Synthesis via curriculum-guided Iterative Dataset Update (IDU) that leverages pre-trained diffusion priors (FlowEdit) to hallucinate occluded facades and refine textures while preserving satellite geometry. The approach demonstrates superior cross-view consistency and perceptual realism on diverse datasets (DFC2019 and GoogleEarth) and runs in real time, enabling immersive exploration without ground-level data. Key contributions include the first city-block scale framework that avoids fixed-domain 3D annotations, diffusion-prior-based appearance refinement, and curriculum-based view progression to robustly recover occluded details across multi-date satellite imagery.
Abstract
Synthesizing large-scale, explorable, and geometrically accurate 3D urban scenes is a challenging yet valuable task in providing immersive and embodied applications. The challenges lie in the lack of large-scale and high-quality real-world 3D scans for training generalizable generative models. In this paper, we take an alternative route to create large-scale 3D scenes by synergizing the readily available satellite imagery that supplies realistic coarse geometry and the open-domain diffusion model for creating high-quality close-up appearances. We propose \textbf{Skyfall-GS}, the first city-block scale 3D scene creation framework without costly 3D annotations, also featuring real-time, immersive 3D exploration. We tailor a curriculum-driven iterative refinement strategy to progressively enhance geometric completeness and photorealistic textures. Extensive experiments demonstrate that Skyfall-GS provides improved cross-view consistent geometry and more realistic textures compared to state-of-the-art approaches. Project page: https://skyfall-gs.jayinnn.dev/
