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PolygMap: A Perceptive Locomotion Framework for Humanoid Robot Stair Climbing

Bingquan Li, Ning Wang, Tianwei Zhang, Zhicheng He, Yucong Wu

TL;DR

The paper addresses the challenge of humanoid stair climbing by introducing a perception-based locomotion framework that fuses LiDAR and RGB-D data to construct a polygonal staircase plane semantic map, from which footholds are generated and integrated into real-time footstep planning. It combines multi-sensor fusion–based state estimation, plane-based foothold extraction via RANSAC, and a gait planner that generates smooth torso-foot trajectories at 20-30 Hz on an onboard NVIDIA Orin. Major contributions include the polygonal stair map construction, erosion-based foothold extraction, and a real-time foothold-aware trajectory planner, validated through Gazebo simulations and real-world indoor/outdoor stair climbs. The framework demonstrates robust stair climbing under perception noise and varying conditions, enabling reliable operation on long staircases with minimal footstep errors. Open-source release is planned to facilitate adoption and further research in perception-guided humanoid locomotion.

Abstract

Recently, biped robot walking technology has been significantly developed, mainly in the context of a bland walking scheme. To emulate human walking, robots need to step on the positions they see in unknown spaces accurately. In this paper, we present PolyMap, a perception-based locomotion planning framework for humanoid robots to climb stairs. Our core idea is to build a real-time polygonal staircase plane semantic map, followed by a footstep planar using these polygonal plane segments. These plane segmentation and visual odometry are done by multi-sensor fusion(LiDAR, RGB-D camera and IMUs). The proposed framework is deployed on a NVIDIA Orin, which performs 20-30 Hz whole-body motion planning output. Both indoor and outdoor real-scene experiments indicate that our method is efficient and robust for humanoid robot stair climbing.

PolygMap: A Perceptive Locomotion Framework for Humanoid Robot Stair Climbing

TL;DR

The paper addresses the challenge of humanoid stair climbing by introducing a perception-based locomotion framework that fuses LiDAR and RGB-D data to construct a polygonal staircase plane semantic map, from which footholds are generated and integrated into real-time footstep planning. It combines multi-sensor fusion–based state estimation, plane-based foothold extraction via RANSAC, and a gait planner that generates smooth torso-foot trajectories at 20-30 Hz on an onboard NVIDIA Orin. Major contributions include the polygonal stair map construction, erosion-based foothold extraction, and a real-time foothold-aware trajectory planner, validated through Gazebo simulations and real-world indoor/outdoor stair climbs. The framework demonstrates robust stair climbing under perception noise and varying conditions, enabling reliable operation on long staircases with minimal footstep errors. Open-source release is planned to facilitate adoption and further research in perception-guided humanoid locomotion.

Abstract

Recently, biped robot walking technology has been significantly developed, mainly in the context of a bland walking scheme. To emulate human walking, robots need to step on the positions they see in unknown spaces accurately. In this paper, we present PolyMap, a perception-based locomotion planning framework for humanoid robots to climb stairs. Our core idea is to build a real-time polygonal staircase plane semantic map, followed by a footstep planar using these polygonal plane segments. These plane segmentation and visual odometry are done by multi-sensor fusion(LiDAR, RGB-D camera and IMUs). The proposed framework is deployed on a NVIDIA Orin, which performs 20-30 Hz whole-body motion planning output. Both indoor and outdoor real-scene experiments indicate that our method is efficient and robust for humanoid robot stair climbing.
Paper Structure (13 sections, 36 equations, 8 figures, 2 tables)

This paper contains 13 sections, 36 equations, 8 figures, 2 tables.

Figures (8)

  • Figure 1: Perceptive Locomotion for Humanoid Stair Climbing
  • Figure 2: The system integrates joint recorders, depth sensing and LIO estimator. Robot pose is obtained via fusing forward kinematics and the LIO, while depth images provide a polygonal map for foothold generation. Based on these footholds, footstep and whole body motion planning enable stable stair climbing.
  • Figure 3: Polygmap-based footstep motion planning logic
  • Figure 4: Comparative Analysis of Position Estimation: Ontology-Based, LIO, and the proposed Fusion Method
  • Figure 5: Simulation experiment of the proposed system. The figure shows the perception--planning--control pipeline and stair climbing locomotion sequence.
  • ...and 3 more figures