Vectorized Video Representation with Easy Editing via Hierarchical Spatio-Temporally Consistent Proxy Embedding
Ye Chen, Liming Tan, Yupeng Zhu, Yuanbin Wang, Bingbing Ni
TL;DR
This work tackles the instability of pixel-level priors in video representations by introducing hierarchical spatio-temporally consistent proxy nodes that encode motion and appearance across multiple semantic layers. Proxies are generated from spatially vectorized video regions and then propagated with dynamic augmentation to maintain temporal coherence, handling occlusions and large motions without heavy reliance on dense optical flow. Appearance is embedded implicitly on proxy nodes via per-frame triangulation and high-frequency decoding, enabling efficient reconstruction and controllable editing by moving node positions and features. Experiments on DAVIS demonstrate high reconstruction quality with fewer parameters and show effective video in-painting, editing, and spatio-temporal interpolation, highlighting robustness, efficiency, and practical impact for video editing workflows.
Abstract
Current video representations heavily rely on unstable and over-grained priors for motion and appearance modelling, \emph{i.e.}, pixel-level matching and tracking. A tracking error of just a few pixels would lead to the collapse of the visual object representation, not to mention occlusions and large motion frequently occurring in videos. To overcome the above mentioned vulnerability, this work proposes spatio-temporally consistent proxy nodes to represent dynamically changing objects/scenes in the video. On the one hand, the hierarchical proxy nodes have the ability to stably express the multi-scale structure of visual objects, so they are not affected by accumulated tracking error, long-term motion, occlusion, and viewpoint variation. On the other hand, the dynamic representation update mechanism of the proxy nodes adequately leverages spatio-temporal priors of the video to mitigate the impact of inaccurate trackers, thereby effectively handling drastic changes in scenes and objects. Additionally, the decoupled encoding manner of the shape and texture representations across different visual objects in the video facilitates controllable and fine-grained appearance editing capability. Extensive experiments demonstrate that the proposed representation achieves high video reconstruction accuracy with fewer parameters and supports complex video processing tasks, including video in-painting and keyframe-based temporally consistent video editing.
