Phys2Real: Fusing VLM Priors with Interactive Online Adaptation for Uncertainty-Aware Sim-to-Real Manipulation
Maggie Wang, Stephen Tian, Aiden Swann, Ola Shorinwa, Jiajun Wu, Mac Schwager
TL;DR
Phys2Real tackles the sim-to-real manipulation gap by fusing visual physics priors from VLMs with online, ensemble-based adaptation to produce physics-conditioned policies. It constructs physically informed digital twins via real-to-sim scene reconstruction with Gaussian Splatting, trains parameter-conditioned policies with a two-stage online adaptation mechanism, and performs test-time fusion using inverse-variance weighting to integrate VLM priors and interaction data. The approach yields substantial gains over domain randomization on T-block and hammer pushing, particularly under varying CoM and off-center mass distributions, while preserving efficiency in execution. This work demonstrates that combining foundation-model visual reasoning with interactive online adaptation can yield robust, interpretable, and data-efficient sim-to-real transfer for complex manipulation tasks.
Abstract
Learning robotic manipulation policies directly in the real world can be expensive and time-consuming. While reinforcement learning (RL) policies trained in simulation present a scalable alternative, effective sim-to-real transfer remains challenging, particularly for tasks that require precise dynamics. To address this, we propose Phys2Real, a real-to-sim-to-real RL pipeline that combines vision-language model (VLM)-inferred physical parameter estimates with interactive adaptation through uncertainty-aware fusion. Our approach consists of three core components: (1) high-fidelity geometric reconstruction with 3D Gaussian splatting, (2) VLM-inferred prior distributions over physical parameters, and (3) online physical parameter estimation from interaction data. Phys2Real conditions policies on interpretable physical parameters, refining VLM predictions with online estimates via ensemble-based uncertainty quantification. On planar pushing tasks of a T-block with varying center of mass (CoM) and a hammer with an off-center mass distribution, Phys2Real achieves substantial improvements over a domain randomization baseline: 100% vs 79% success rate for the bottom-weighted T-block, 57% vs 23% in the challenging top-weighted T-block, and 15% faster average task completion for hammer pushing. Ablation studies indicate that the combination of VLM and interaction information is essential for success. Project website: https://phys2real.github.io/ .
