MetaVLA: Unified Meta Co-training For Efficient Embodied Adaption
Chen Li, Zhantao Yang, Han Zhang, Fangyi Chen, Chenchen Zhu, Anudeepsekhar Bolimera, Marios Savvides
TL;DR
MetaVLA tackles inefficiencies and brittleness in Vision-Language-Action models by introducing Context-Aware Meta Co-Training, a memory-augmented meta-learning framework that unifies target LIBERO tasks with diverse auxiliary data in a backbone-agnostic post-training setting. Central to the approach is MAR, an Attentive Neural Process–inspired module that conditions action decoding on context via self- and cross-attention, modeling $p(oldsymbol{y}_{T}|oldsymbol{x}_{T}, oldsymbol{r}_{T}, z)$ with KL regularization. On LIBERO, MetaVLA with six auxiliary tasks outperforms baselines, reduces training steps from $240{,}000$ to $75{,}000$, and cuts GPU time by about $76\\%$, while maintaining only a minor inference overhead of $0.3$ ms/token. These results demonstrate scalable, low-resource post-training for general-purpose embodied agents, enabling faster convergence and better cross-task generalization. Code will be available to facilitate adoption and extension.
Abstract
Vision-Language-Action (VLA) models show promise in embodied reasoning, yet remain far from true generalists-they often require task-specific fine-tuning, and generalize poorly to unseen tasks. We propose MetaVLA, a unified, backbone-agnostic post-training framework for efficient and scalable alignment. MetaVLA introduces Context-Aware Meta Co-Training, which consolidates diverse target tasks into a single fine-tuning stage while leveraging structurally diverse auxiliary tasks to improve in-domain generalization. Unlike naive multi-task SFT, MetaVLA integrates a lightweight meta-learning mechanism-derived from Attentive Neural Processes-to enable rapid adaptation from diverse contexts with minimal architectural change or inference overhead. On the LIBERO benchmark, MetaVLA with six auxiliary tasks outperforms OpenVLA by up to 8.0% on long-horizon tasks, reduces training steps from 240K to 75K, and cuts GPU time by ~76%. These results show that scalable, low-resource post-training is achievable-paving the way toward general-purpose embodied agents. Code will be available.
