Studying the Korean Word-Chain Game with RLVR: Mitigating Reward Conflicts via Curriculum Learning
Donghwan Rho
TL;DR
The paper analyzes reinforcement learning with verifiable rewards (RLVR) applied to the Korean word-chain puzzle and reveals intrinsic conflicts between rule-derived rewards. It shows that naive RLVR with the full rule set fails to train effectively, but a curriculum-learning approach—including data-reordering and staged exposure to rule complexity—mitigates these conflicts and improves learning. The authors demonstrate that initial-sound rule acquisition is accelerated through a two-stage curriculum and targeted data sampling, yielding higher win rates and longer, more accurate chains against a dictionary. This work highlights the feasibility and value of studying non-English puzzle tasks to advance reasoning capabilities in large language models and motivates broader cross-linguistic puzzle research with RLVR-curiculum methods.
Abstract
Reinforcement learning with verifiable rewards (RLVR) is a promising approach for training large language models (LLMs) with stronger reasoning abilities. It has also been applied to a variety of logic puzzles. In this work, we study the Korean word-chain game using RLVR. We show that rule-derived rewards can naturally conflict, and demonstrate through experiments that a curriculum-learning scheme mitigates these conflicts. Our findings motivate further studies of puzzle tasks in diverse languages.
