MIXER: Mixed Hyperspherical Random Embedding Neural Network for Texture Recognition
Ricardo T. Fares, Lucas C. Ribas
TL;DR
Mixer tackles texture recognition by exploiting hyperspherical random embeddings within a four-module pipeline that jointly captures intra- and inter-channel texture information. The dual-branch Learning module—Direct and Mixed—enables both channel-wise reconstruction and cross-channel fusion, with a compression stage producing compact color-texture descriptors. Empirical results on multiple texture benchmarks demonstrate strong, across-dataset performance, including high average accuracy and state-of-the-art-like results against handcrafted and other randomized methods. The work highlights the practical impact of hyperspherical embeddings and cross-channel learning for robust texture representation and efficient descriptor construction.
Abstract
Randomized neural networks for representation learning have consistently achieved prominent results in texture recognition tasks, effectively combining the advantages of both traditional techniques and learning-based approaches. However, existing approaches have so far focused mainly on improving cross-information prediction, without introducing significant advancements to the overall randomized network architecture. In this paper, we propose Mixer, a novel randomized neural network for texture representation learning. At its core, the method leverages hyperspherical random embeddings coupled with a dual-branch learning module to capture both intra- and inter-channel relationships, further enhanced by a newly formulated optimization problem for building rich texture representations. Experimental results have shown the interesting results of the proposed approach across several pure texture benchmarks, each with distinct characteristics and challenges. The source code will be available upon publication.
