GaussianMorphing: Mesh-Guided 3D Gaussians for Semantic-Aware Object Morphing
Mengtian Li, Yunshu Bai, Yimin Chu, Yijun Shen, Zhongmei Li, Weifeng Ge, Zhifeng Xie, Chaofeng Chen
TL;DR
GaussianMorphing tackles semantic-aware 3D morphing from multi-view images by unifying mesh-guided deformation with 3D Gaussian Splatting. It binds Gaussians to a reconstructed mesh, learns semantic correspondences with a Graph Convolutional Network, and predicts a continuous morphing flow that updates Gaussian positions in tandem with mesh deformation. The approach optimizes a multi-objective loss balancing geometric fidelity, texture continuity, and semantic alignment, achieving coherent, textured 3D morphs without requiring labeled data. On the TexMorph benchmark, it outperforms state-of-the-art 2D and 3D methods, delivering improved structural stability, color fidelity, and edge continuity, with substantial perceptual gains indicated by user studies. This framework advances practical 3D morphing for visual effects and digital content creation by delivering high-quality textured morphs from ordinary multi-view inputs.
Abstract
We introduce GaussianMorphing, a novel framework for semantic-aware 3D shape and texture morphing from multi-view images. Previous approaches usually rely on point clouds or require pre-defined homeomorphic mappings for untextured data. Our method overcomes these limitations by leveraging mesh-guided 3D Gaussian Splatting (3DGS) for high-fidelity geometry and appearance modeling. The core of our framework is a unified deformation strategy that anchors 3DGaussians to reconstructed mesh patches, ensuring geometrically consistent transformations while preserving texture fidelity through topology-aware constraints. In parallel, our framework establishes unsupervised semantic correspondence by using the mesh topology as a geometric prior and maintains structural integrity via physically plausible point trajectories. This integrated approach preserves both local detail and global semantic coherence throughout the morphing process with out requiring labeled data. On our proposed TexMorph benchmark, GaussianMorphing substantially outperforms prior 2D/3D methods, reducing color consistency error ($ΔE$) by 22.2% and EI by 26.2%. Project page: https://baiyunshu.github.io/GAUSSIANMORPHING.github.io/
