MiniBEE: A New Form Factor for Compact Bimanual Dexterity
Sharfin Islam, Zewen Chen, Zhanpeng He, Swapneel Bhatt, Andres Permuy, Brock Taylor, James Vickery, Zhengbin Lu, Cheng Zhang, Pedro Piacenza, Matei Ciocarlie
TL;DR
MiniBEE introduces a compact bimanual end-effector composed of two 3+ DOF arms connected in a chain to preserve full relative gripper dexterity (6+ DOF). A kinematic dexterity (KD) metric evaluates how many sampled relative poses are IK-feasible, guiding design toward an 8-DOF configuration that balances footprint and performance, comparable to larger systems like ALOHA. The system supports wearable kinesthetic demonstrations with self-tracked gripper poses and can be mounted on a standard robot arm to exploit extended reach, trained end-to-end via imitation learning using a diffusion policy. Experimental results across three tasks demonstrate robust dexterous manipulation learned from wearable data, achieving high success rates and highlighting MiniBEE’s practicality for real-world, low-footprint bimanual control.
Abstract
Bimanual robot manipulators can achieve impressive dexterity, but typically rely on two full six- or seven- degree-of-freedom arms so that paired grippers can coordinate effectively. This traditional framework increases system complexity while only exploiting a fraction of the overall workspace for dexterous interaction. We introduce the MiniBEE (Miniature Bimanual End-effector), a compact system in which two reduced-mobility arms (3+ DOF each) are coupled into a kinematic chain that preserves full relative positioning between grippers. To guide our design, we formulate a kinematic dexterity metric that enlarges the dexterous workspace while keeping the mechanism lightweight and wearable. The resulting system supports two complementary modes: (i) wearable kinesthetic data collection with self-tracked gripper poses, and (ii) deployment on a standard robot arm, extending dexterity across its entire workspace. We present kinematic analysis and design optimization methods for maximizing dexterous range, and demonstrate an end-to-end pipeline in which wearable demonstrations train imitation learning policies that perform robust, real-world bimanual manipulation.
