Towards Versatile Humanoid Table Tennis: Unified Reinforcement Learning with Prediction Augmentation
Muqun Hu, Wenxi Chen, Wenjing Li, Falak Mandali, Zijian He, Renhong Zhang, Praveen Krisna, Katherine Christian, Leo Benaharon, Dizhi Ma, Karthik Ramani, Yan Gu
TL;DR
The paper tackles the challenge of versatile humanoid table tennis by proposing a unified end-to-end reinforcement learning framework that maps ball-position observations and proprioception to whole-body motions for both striking and locomotion. A lightweight ball trajectory predictor augments the actor's observations, and physics-based dense rewards guide learning, enabling proactive footwork and accurate returns. Ablations show the predictor and prediction-based rewards are critical for effective end-to-end learning, with strong simulation results and zero-shot transfer to a 23-DoF Booster T1 humanoid. The work demonstrates a practical path toward versatile TT play, combining Sim2Real transfer with a compact, unified control policy and offering avenues for future improvements in dexterity and curriculum learning.
Abstract
Humanoid table tennis (TT) demands rapid perception, proactive whole-body motion, and agile footwork under strict timing -- capabilities that remain difficult for unified controllers. We propose a reinforcement learning framework that maps ball-position observations directly to whole-body joint commands for both arm striking and leg locomotion, strengthened by predictive signals and dense, physics-guided rewards. A lightweight learned predictor, fed with recent ball positions, estimates future ball states and augments the policy's observations for proactive decision-making. During training, a physics-based predictor supplies precise future states to construct dense, informative rewards that lead to effective exploration. The resulting policy attains strong performance across varied serve ranges (hit rate $\geq$ 96% and success rate $\geq$ 92%) in simulations. Ablation studies confirm that both the learned predictor and the predictive reward design are critical for end-to-end learning. Deployed zero-shot on a physical Booster T1 humanoid with 23 revolute joints, the policy produces coordinated lateral and forward-backward footwork with accurate, fast returns, suggesting a practical path toward versatile, competitive humanoid TT.
