DyBBT: Dynamic Balance via Bandit inspired Targeting for Dialog Policy with Cognitive Dual-Systems
Shuyu Zhang, Yifan Wei, Jialuo Yuan, Xinru Wang, Yanmin Zhu, Bin Li, Yujie Liu
TL;DR
DyBBT tackles adaptive exploration in task-oriented dialog systems by introducing a structured cognitive state space that captures dialog progress, user uncertainty, and slot dependencies. A bandit-inspired meta-controller dynamically switches between a fast System 1 and a slower System 2, guided by visitation counts and confidence signals, with a Lipschitz reward assumption enabling sublinear regret in the cognitive space. The approach is instantiated as a dual-system architecture and validated on MS Dialog and MultiWOZ, achieving state-of-the-art success, efficiency, and generalization, with human evaluations confirming alignment with expert judgment. Empirical results, ablation studies, and real-world tests demonstrate DyBBT's practical viability and offer insights into robust, scalable adaptive exploration for TODS, while also identifying areas for end-to-end cognitive representation learning.
Abstract
Task oriented dialog systems often rely on static exploration strategies that do not adapt to dynamic dialog contexts, leading to inefficient exploration and suboptimal performance. We propose DyBBT, a novel dialog policy learning framework that formalizes the exploration challenge through a structured cognitive state space capturing dialog progression, user uncertainty, and slot dependency. DyBBT proposes a bandit inspired meta-controller that dynamically switches between a fast intuitive inference (System 1) and a slow deliberative reasoner (System 2) based on real-time cognitive states and visitation counts. Extensive experiments on single- and multi-domain benchmarks show that DyBBT achieves state-of-the-art performance in success rate, efficiency, and generalization, with human evaluations confirming its decisions are well aligned with expert judgment. Code is available at https://github.com/carsonz/DyBBT.
