CraftMesh: High-Fidelity Generative Mesh Manipulation via Poisson Seamless Fusion
James Jincheng, Yuxiao Wu, Youcheng Cai, Ligang Liu
TL;DR
CraftMesh tackles the problem of controllable, high-fidelity mesh editing by decoupling editing into a 2D image edit, 3D region mesh generation, and seamless fusion. It introduces a Joint Geometry and Appearance Fusion framework built on a hybrid SDF/Mesh representation, with Poisson Geometry Blending for geometric continuity and Poisson Texture Harmonization for coherent appearance. The key contributions include the first image-editing–mesh-generation–seamless-fusion pipeline, two core Poisson-based fusion components, and demonstrated compatibility with drag-based editing. Experimental results show superior global consistency, local detail, and color harmony over state-of-the-art baselines, indicating strong practical impact for 3D content creation pipelines.
Abstract
Controllable, high-fidelity mesh editing remains a significant challenge in 3D content creation. Existing generative methods often struggle with complex geometries and fail to produce detailed results. We propose CraftMesh, a novel framework for high-fidelity generative mesh manipulation via Poisson Seamless Fusion. Our key insight is to decompose mesh editing into a pipeline that leverages the strengths of 2D and 3D generative models: we edit a 2D reference image, then generate a region-specific 3D mesh, and seamlessly fuse it into the original model. We introduce two core techniques: Poisson Geometric Fusion, which utilizes a hybrid SDF/Mesh representation with normal blending to achieve harmonious geometric integration, and Poisson Texture Harmonization for visually consistent texture blending. Experimental results demonstrate that CraftMesh outperforms state-of-the-art methods, delivering superior global consistency and local detail in complex editing tasks.
