GR-3 Technical Report
Chilam Cheang, Sijin Chen, Zhongren Cui, Yingdong Hu, Liqun Huang, Tao Kong, Hang Li, Yifeng Li, Yuxiao Liu, Xiao Ma, Hao Niu, Wenxuan Ou, Wanli Peng, Zeyu Ren, Haixin Shi, Jiawen Tian, Hongtao Wu, Xin Xiao, Yuyang Xiao, Jiafeng Xu, Yichu Yang
TL;DR
GR-3 introduces a 4B-parameter Vision-Language-Action model capable of following complex instructions, generalizing to novel objects and environments, and handling long-horizon, dexterous tasks. It combines three data streams—robot trajectories, web-scale vision-language data, and few-shot human trajectories—via a co-training framework with flow-matching and next-token objectives, enabling rapid adaptation with minimal human data. The ByteMini robot provides a flexible platform for real-world evaluation, with whole-body control and teleoperation supporting diverse manipulation tasks. Across generalizable pick-and-place, long-horizon table bussing, and dexterous cloth manipulation, GR-3 outperforms the state-of-the-art π_0, demonstrating strong zero-shot and few-shot generalization, as well as robustness in complex tasks. The work highlights a scalable pathway toward generalist robots that can assist humans in daily life, while acknowledging limitations and avenues for future reinforcement learning integration.
Abstract
We report our recent progress towards building generalist robot policies, the development of GR-3. GR-3 is a large-scale vision-language-action (VLA) model. It showcases exceptional capabilities in generalizing to novel objects, environments, and instructions involving abstract concepts. Furthermore, it can be efficiently fine-tuned with minimal human trajectory data, enabling rapid and cost-effective adaptation to new settings. GR-3 also excels in handling long-horizon and dexterous tasks, including those requiring bi-manual manipulation and mobile movement, showcasing robust and reliable performance. These capabilities are achieved through a multi-faceted training recipe that includes co-training with web-scale vision-language data, efficient fine-tuning from human trajectory data collected via VR devices, and effective imitation learning with robot trajectory data. In addition, we introduce ByteMini, a versatile bi-manual mobile robot designed with exceptional flexibility and reliability, capable of accomplishing a wide range of tasks when integrated with GR-3. Through extensive real-world experiments, we show GR-3 surpasses the state-of-the-art baseline method, $π_0$, on a wide variety of challenging tasks. We hope GR-3 can serve as a step towards building generalist robots capable of assisting humans in daily life.
