MoVieS: Motion-Aware 4D Dynamic View Synthesis in One Second
Chenguo Lin, Yuchen Lin, Panwang Pan, Yifan Yu, Honglei Yan, Katerina Fragkiadaki, Yadong Mu
TL;DR
<3-5 sentence high-level summary>MoVieS tackles the challenge of reconstructing dynamic 3D scenes and rendering novel views from monocular video in real time. It introduces dynamic splatter pixels—time-varying Gaussian primitives—and a motion head to jointly model appearance, geometry, and motion within a single feed-forward framework. Trained on diverse datasets with curriculum learning, it achieves competitive 4D perception performance and orders-of-magnitude speedups over optimization-based methods, while enabling zero-shot scene flow and moving object segmentation. This approach broadens the practicality of dynamic scene understanding for robotics, AR/VR, and digital twins.
Abstract
We present MoVieS, a novel feed-forward model that synthesizes 4D dynamic novel views from monocular videos in one second. MoVieS represents dynamic 3D scenes using pixel-aligned grids of Gaussian primitives, explicitly supervising their time-varying motion. This allows, for the first time, the unified modeling of appearance, geometry and motion, and enables view synthesis, reconstruction and 3D point tracking within a single learning-based framework. By bridging novel view synthesis with dynamic geometry reconstruction, MoVieS enables large-scale training on diverse datasets with minimal dependence on task-specific supervision. As a result, it also naturally supports a wide range of zero-shot applications, such as scene flow estimation and moving object segmentation. Extensive experiments validate the effectiveness and efficiency of MoVieS across multiple tasks, achieving competitive performance while offering several orders of magnitude speedups.
