Real-Time Adaptive Motion Planning via Point Cloud-Guided, Energy-Based Diffusion and Potential Fields
Wondmgezahu Teshome, Kian Behzad, Octavia Camps, Michael Everett, Milad Siami, Mario Sznaier
TL;DR
The paper tackles real-time motion planning under partial observability in environments with static obstacles and dynamic pursuers. It presents a hierarchical approach that fuses energy-based diffusion models with artificial potential fields, conditioned on point-cloud obstacle encodings and implemented via a temporal U-Net with cross-attention; classifier-free guidance enables flexible conditioning, while local APF refinement provides reactive obstacle avoidance. The framework supports compositional sampling to handle unseen obstacle configurations and employs dynamic refinement to adapt trajectories as pursuers move, storing executed history to condition future planning. Experimental results across static mazes, pursuit-evasion tasks, 3D environments, and physical RC car demonstrations show high success rates, reduced collisions, and fast iteration times, outperforming several baselines in both efficiency and robustness.
Abstract
Motivated by the problem of pursuit-evasion, we present a motion planning framework that combines energy-based diffusion models with artificial potential fields for robust real time trajectory generation in complex environments. Our approach processes obstacle information directly from point clouds, enabling efficient planning without requiring complete geometric representations. The framework employs classifier-free guidance training and integrates local potential fields during sampling to enhance obstacle avoidance. In dynamic scenarios, the system generates initial trajectories using the diffusion model and continuously refines them through potential field-based adaptation, demonstrating effective performance in pursuit-evasion scenarios with partial pursuer observability.
