MobileGUI-RL: Advancing Mobile GUI Agent through Reinforcement Learning in Online Environment
Yucheng Shi, Wenhao Yu, Zaitang Li, Yonglin Wang, Hongming Zhang, Ninghao Liu, Haitao Mi, Dong Yu
TL;DR
MobileGUI-RL tackles the brittleness of offline GUI agents by training in an online environment that supports continuous interaction with mobile UIs. It introduces a synthetic task curriculum generated via self-exploration and filtered with a text-based world model, coupled with MobGRPO, a trajectory-aware reinforcement learning method with multi-component rewards. Across three online mobile GUI benchmarks, fine-tuned 7B and 32B base models show consistent gains, with MobileGUI-32B outperforming larger baselines and rivaling closed-source leaders on AndroidWorld. The framework demonstrates that online trajectory-level feedback paired with curriculum learning significantly improves generalization and efficiency in mobile GUI navigation tasks.
Abstract
Recently, there has been a surge of vision-based GUI agents designed to automate everyday mobile and web tasks. These agents interpret raw GUI screenshots and autonomously decide where to click, scroll, or type, which bypasses handcrafted rules and app-specific APIs. However, most existing methods trained GUI agent in the offline environment using pre-collected trajectories. This approach limits scalability, causes overfitting to specific UI templates, and leads to brittle policies when faced with unseen environment. We present MobileGUI-RL, a scalable framework that trains GUI agent in online environment. MobileGUI-RL contains two key components. It (i) synthesizes a curriculum of learnable tasks through self-exploration and filtering, and (ii) adapts GRPO to GUI navigation with trajectory-aware advantages and composite rewards that balance task success and execution efficiency. Experiments on three online mobile-agent benchmarks show consistent gains, validating the effectiveness of our approach.
