HOIDiNi: Human-Object Interaction through Diffusion Noise Optimization
Roey Ron, Guy Tevet, Haim Sawdayee, Amit H. Bermano
TL;DR
HOIDiNi tackles the challenge of generating realistic yet contact-accurate human-object interactions from text prompts. It introduces a joint diffusion model, CPHOI, that predicts semantically meaningful hand–object contact pairs and coordinated full-body motion, and employs a two-phase Diffusion Noise Optimization ($DNO$) to enforce contact constraints without leaving the learned motion manifold. Through quantitative metrics and user studies on the GRAB and OMOMO datasets, HOIDiNi demonstrates improvements in contact precision, physical validity, and overall motion realism, including complex actions like grasping and placing. This work advances controllable, high-fidelity HOI generation and offers a scalable diffusion-based framework that integrates object geometry, contact semantics, and motion for text-driven synthesis.
Abstract
We present HOIDiNi, a text-driven diffusion framework for synthesizing realistic and plausible human-object interaction (HOI). HOI generation is extremely challenging since it induces strict contact accuracies alongside a diverse motion manifold. While current literature trades off between realism and physical correctness, HOIDiNi optimizes directly in the noise space of a pretrained diffusion model using Diffusion Noise Optimization (DNO), achieving both. This is made feasible thanks to our observation that the problem can be separated into two phases: an object-centric phase, primarily making discrete choices of hand-object contact locations, and a human-centric phase that refines the full-body motion to realize this blueprint. This structured approach allows for precise hand-object contact without compromising motion naturalness. Quantitative, qualitative, and subjective evaluations on the GRAB dataset alone clearly indicate HOIDiNi outperforms prior works and baselines in contact accuracy, physical validity, and overall quality. Our results demonstrate the ability to generate complex, controllable interactions, including grasping, placing, and full-body coordination, driven solely by textual prompts. https://hoidini.github.io.
