Chain-of-Action: Trajectory Autoregressive Modeling for Robotic Manipulation
Wenbo Zhang, Tianrun Hu, Hanbo Zhang, Yanyuan Qiao, Yuchu Qin, Yang Li, Jiajun Liu, Tao Kong, Lingqiao Liu, Xiao Ma
TL;DR
Chain-of-Action (CoA) reframes robotic manipulation as backward trajectory generation from a task-specific keyframe within a single autoregressive model. By modeling the trajectory distribution in reverse and anchoring to a goal action, CoA enforces a global-to-local consistency that mitigates compounding errors and enhances spatial generalization. The approach is strengthened by four design components—continuous action tokens, dynamic stopping, reverse temporal ensemble, and multi-token prediction—along with latent consistency regularization. Empirically, CoA achieves state-of-the-art performance on 60 RLBench tasks and 8 real-world manipulation tasks, with strong evidence of improved spatial generalization and robust closed-loop execution. These results indicate trajectory autoregressive modeling as a competitive alternative for visuo-motor policy learning and real-world robotic control.
Abstract
We present Chain-of-Action (CoA), a novel visuo-motor policy paradigm built upon Trajectory Autoregressive Modeling. Unlike conventional approaches that predict next step action(s) forward, CoA generates an entire trajectory by explicit backward reasoning with task-specific goals through an action-level Chain-of-Thought (CoT) process. This process is unified within a single autoregressive structure: (1) the first token corresponds to a stable keyframe action that encodes the task-specific goals; and (2) subsequent action tokens are generated autoregressively, conditioned on the initial keyframe and previously predicted actions. This backward action reasoning enforces a global-to-local structure, allowing each local action to be tightly constrained by the final goal. To further realize the action reasoning structure, CoA incorporates four complementary designs: continuous action token representation; dynamic stopping for variable-length trajectory generation; reverse temporal ensemble; and multi-token prediction to balance action chunk modeling with global structure. As a result, CoA gives strong spatial generalization capabilities while preserving the flexibility and simplicity of a visuo-motor policy. Empirically, we observe CoA achieves the state-of-the-art performance across 60 RLBench tasks and 8 real-world manipulation tasks.
